Spirit Island - Jagged Earth

The battle against the colonizing Invaders rages on! Jagged Earth brings more Spirits, more Powers, and more Island Boards. But the Invaders are more numerous and more capable than ever before. New Adversaries, Events, Fear, and Blight cards add more variety and danger than ever before!

상점 방문하기

게임 정보

Peril racks Spirit Island. The invaders are more numerous and more capable than ever before. As hope begins to fade, defense of the island falls to those spirits more in tune with the danger and chaos of the natural world. Will you be able to harness their power to protect the island or will it fall to the persistence of the invaders? Whatever the outcome, Spirit Island will never be the same after the time of Jagged Earth!

Jagged Earth is currently at a 20% discount from its final regular price (expected to be $24.99 USD). As more content is added, the price will increase until the DLC is complete at its full price.


Jagged Earth includes:
  • Spirit - Stone's Unyielding Defiance: Some things refuse to break. Underneath the soil and sand of the island lies rock, layer upon layer built up over the ages. Some stones weather quickly once exposed to the elements, while others are sterner and harder. This is a Spirit of that stone which resists being shattered, moved, or shaped to the will of another. It’s not unfriendly to other Spirits or the Dahan, but it works with them on its own terms.
  • Spirit - Vengeance as a Burning Plague: A Spirit of vengeance, anger, and retribution. It slumbers in a simmering volcanic pool, awakening at unpredictable intervals… or when roused through supplication by one wronged. Most Dahan consider this foolhardy, for it vents its wrath on entire communities, and its pestilence may spread anywhere. It is unclear whether its recent waking is due directly to the ravaging of the Invaders or to some Spirit’s pleas.
  • Adversary - The Habsburg Monarchy (Livestock Colony): Emperor Joseph I inherited The Habsburg Monarchy upon the death of his father, Leopold I, shortly after the conclusion of the War of the Spanish Succession. Habsburg colonies are newer than those of any European power save Russia but have grown quickly due to their focus on nomadic herding rather than farming and infrastructure.
  • 57 new Major and Minor Power Cards with new game mechanics: Badlands tokens, Isolate, and pieces counting as other pieces.
  • 30 new Event Cards that more than double the size of the Event deck.
  • 2 new double-sided Island Boards (E & F and their thematic sides).
  • 6 new Fear Cards and 7 new Blight cards for added game-to-game variety.
  • Much more content and features coming in phases to follow! See below for details.

Branch & Claw is not required in order to purchase & play Jagged Earth.

Further content will be released in 8 phases (contents & order subject to change based on development). No additional purchases will be required; when the game is updated with each phase, you will gain access to the new content with your existing purchase of Jagged Earth.

"The Teeming Host Arrives"

  • Spirit: Many Minds Move as One
  • Adversary: The Tsardom of Russia

"Visions of a Shifting Future"

  • Spirit: Fractured Days Split the Sky
  • 6 Aspects

"Home of the Island's Heart"

  • Spirit: Lure of the Deep Wilderness
  • Scenario: The Great River

"Explosive Eruption"

  • Spirit: Volcano Looming High
  • Scenario: Elemental Invocation

"Lost in the Swirling Haze"

  • Spirit: Shroud of Silent Mist
  • Scenario: Despicable Theft

"Observe the Ever-Changing World"

  • Spirit: Shifting Memory of Ages
  • Play Option: Archipelagos (multiple smaller islands)
  • Play Option: Including an Extra Island Board (larger islands)

"Let's See What Happens"

  • Spirit: Grinning Trickster Stirs Up Trouble
  • Play Option: Combining Two Adversaries

"Growth Begets Growth"

  • Spirit: Starlight Seeks Its Form
  • Play Option: 5-6 player support

The Invaders strip the land bare, voraciously consuming all they find in service of their cities, their herds, their distant empire. As life’s web is torn asunder, even the more destructive among us must succumb. But three things may yet allow us to survive.

The first is our will: our resolution, our defiance, our unyielding intent. We have the weight of ages behind us, and each others’ voices to give us hope and inspiration. What we dream firmly enough may become real.

The second is the land: we make it deadly, transform it to an unlivable misery. We cloak it with fear, hide it from mortal eyes, entrap it in time like a bug in amber. We call forth its beasts and swarms, its poisons and perils.

The third is the Dahan: even now, they fight a thousand small struggles against the Invaders. They speak of our anger, rally to the defense of their kin, and hold out in ways we can barely perceive. Some may still trade with the Invaders, but we no longer fear a Third Reckoning: the Spirit-speakers assure us of that, at least, and in return we will aid and protect the Dahan as we can.

Let us not falter.

스크린샷

가격 히스토리

요약 정보

윈도우OS 맥OS 리눅스OS
인디 전략
https://handelabra.helpshift.com/hc/en/3-spirit-island/

업적 목록

    -

코멘트