Forwards

An experiential linear narrative walking sim

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Suggestion Of How to Play This:

As the designer behind this, I suggest playing this alone where you can take your time and experience this.

I'm hoping this adds a bit of positivity and brightness into your life.

This is intended for "First Person Shooter" players who use WASD controls... kind of... you'll see.

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Controls:

The gameplay for PC players is looking around with the mouse and moving with the WASD keys, kind of.

Players can use a controller, just use the joysticks for movement and looking around. There are Haptics for the controller

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Game Intent:

As you move through the game, you'll "Discover" things and through that discovery, I hope to take you on a journey of looking inside your life.

"Forwards" is an expression of my personal journey as a designer.

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Playtime: Approximately 1 Min

Average playtime is about a minute with the game instantly starting and immediately closing when it's over. There is no menu.

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Note On Playthrough:

Some people have gotten stuck and taken longer and some people have gone through missing parts of it. I took the consideration of making the game easier to playthrough at the potential cost of players going through it the wrong way. Still, I hope the majority of players are able to experience the fullness of this game.

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Reminder:

This is an prototype for an experiential linear narrative walking sim.

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Spoilers and Inspiration:

The Backwards level in The Beginner's Guide. I altered the level, the narrative, the controls, lighting and audio, that I hope, tells it's own story and differentiates it from that level.

The environment feeling is suppose to be that of the The Stanley Parable which is the same developer as The Beginner's Guide

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