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Massive PvP in a player-driven Railworld. The Earth is in ruins, with the train network as humanity’s last refuge. Colossal trains careen through the wasteland while nomadic survivors search for vital resources and a place to call home. Enginefall combines high-stakes PvP, survival crafting, and cross-train community building/raiding in a connected world. Craft, fight, and sabotage your way through the train’s classes, take control of the engine, and build your own future.

Start Your Revolution:
Will you serve the train, or will you seize it with force? In Enginefall every choice can sway your fellow survivors into becoming your allies or enemies, often with violent consequences. With limited lives to complete your push for the engine, picking your fights and eliminating the competition along the way is essential.

Take What’s Yours:
Discover rare resources or pillage fuel cores from the train’s engine. Evacuate to your Dagger shuttle, your personal escape pod and assault craft, to secure your spoils. Upgrade your Dagger from a creaky rust bucket to a sleek railbound menace. Board your Dagger to pause your fight and return where you left off when you’re ready to continue.

Own an Engine:
Claim your own train as a persistent home, add new carriages, make your own rules, and build the community of your dreams...or your enemy’s nightmares. Manage your passengers carefully, or risk an uprising of your own.

Derail the Opposition:
Raid rival player-owned trains to steal resources and eliminate competitors in the quest for dominance. But beware, there’s always a bigger train waiting to strike.

Community First Development:
Red Rover has been developing Enginefall with open playtests and community feedback at its core for well over a year. Enginefall is expected to leave the station in early 2026, and we want you to be part of the journey. Sign up to playtest and join our Discord to help shape the future of Enginefall!