Fantasy Grounds - Pathfinder RPG - Giantslayer AP 6: Shadow of the Storm Tyrant

"Pathfinder RPG - Giantslayer AP 6: Shadow of the Storm Tyrant The Bigger They Are... The thrilling conclusion of the Giantslayer Adventure Path! Emerging from a fire giant dungeon into a volcano's caldera, the heroes spy the Storm Tyrant's stolen cloud castle floating high above.

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"Pathfinder RPG - Giantslayer AP 6: Shadow of the Storm Tyrant
The Bigger They Are...
The thrilling conclusion of the Giantslayer Adventure Path! Emerging from a fire giant dungeon into a volcano's caldera, the heroes spy the Storm Tyrant's stolen cloud castle floating high above. From there, they must storm the stronghold as it takes off into the sky, engaging in bloody battle with the ruthless storm giant's elite guardians and allies. Finally, the heroes must face the Storm Tyrant himself--alongside his dominated red dragon--to put an end to his megalomaniacal push for power. Will the heroes defeat Volstus the Storm Tyrant, or will all of Avistan bend its knee to the mighty warlord and his giant armies?
This volume of Pathfinder Adventure Path concludes the Giantslayer Adventure Path and includes:
  • "Shadow of the Storm Tyrant," a Pathfinder Adventure for 15th-level characters, by Tito Leati.
  • High-stakes plots and dangerous foes to continue and expand your Giantslayer campaign, by Jim Groves.
  • A look at the extraplanar giants known as gigas, by Patrick Renie.
  • A final tall tale of hunting giants in the Pathfinder's Journal, by Patrick Renie.
  • Four new monstrous threats, by Benjamin Bruck, Steven T. Helt, Mikko Kallio, and Patrick Renie.
 This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
"

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