Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Dungeoneer's Handbook

"Pathfinder RPG - Pathfinder Companion: Dungeoneer's Handbook Perhaps no environment is more iconic, more varied, and more fearsome than the dungeon, and when you delve into the perilous, monster-infested ruins of ages lost, you need all the help you can get!

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"Pathfinder RPG - Pathfinder Companion: Dungeoneer's Handbook


Perhaps no environment is more iconic, more varied, and more fearsome than the dungeon, and when you delve into the perilous, monster-infested ruins of ages lost, you need all the help you can get! Intrepid explorers in search of the ultimate tomb raider's boon need look no further than 

Pathfinder Player Companion: Dungeoneer's Handbook
! Packed with useful tips, handy tricks, and new rules and options, this volume is a must-have for any adventurer looking to brave the world's most infamous dungeons.
Dungeoneer's Handbook presents player-focused, in-depth discussion of dungeons, their dangers, and ways to survive your exploration--whether it's your first time or your twentieth. 
Inside this book, you'll find:
  • Informative and inspiring articles on iconic dungeon elements and tips on how to survive the deadly traps, monstrous inhabitants, and cursed treasures you'll undoubtedly encounter.
  • New archetypes perfect for characters that frequently find themselves deep underground or in forgotten catacombs, including the trap breaker alchemist, terra-cotta monk, and dungeon rover ranger.
  • New spells and magic items for every dungeon situation.
  • Rules for dungeon guides--informative (but oft-misleading) tomes that can be either a boon or a curse for those aimlessly wandering dungeon halls.
  • Archetypes and rules for hirelings who can take care of your estate and other mundane matters while you're away on your latest excursion.
  • New dungeon-related feats, traits, dungeoneering aides, alchemical equipment, and more!
This 
Pathfinder Player Companion  is intended for use with the 
Pathfinder Roleplaying Game , but can easily be incorporated into any fantasy world.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:
  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
  • Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
  • All the images and handouts from the book available to share with your players as you need them
"

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