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Twin Gods is a story-driven JRPG. Join Taliph the angry teenager, Fen the town bully, Weirden the... weird, Frau the suddenly-appearing, and a really confused turtle as they navigate a dying world.

Backstory
In the present-day ruins of a city, a friendly sort shares a tale with a passing adventurer.
In the myth of the Twin Gods there exists a teenager named Taliph, the worst spellcaster in town. He is mocked by almost everyone for looking for his missing father, presumed dead, inside barrels. None of them can explain the appearance of a "Barrel Dimension".
Taliph also dreams of a god named Annihilus as it slowly destroys everything. Amidst the dying world, all Taliph wants to do is prove his father is not dead. All his companions want to do is find some place comfortable.
Join Taliph and his friends as they're all thrust into battle with Annihilus. Shape the world as it ends. Perhaps something new will come out the other side.
Read between the lines. Everyone is hiding something.

Key Features
Turn-based combat with combo attacks. Hit an enemy with Pollinate and use it to spread Fireball.
Explore the extensive fictional universe of The Twin Gods through side quests, codex entries, monuments, water-logged books, and more.
Find Runes to learn new abilities. Runes may also teach class-specific Tech abilities.
Socket gems you find into your gear for simple stat bonuses or build-defining powers.
Discover crystals to change your gear. Upgrade its rarity, add new powers, add sockets, and more.
Fish. You might find Fen's socks. She really needs them back.
Find shrines throughout the game world with special bonuses for both combat and your gear.
Upgrade gear with Sacrifice Shrines. No need to buy new stuff!
Customize your characters with Class Shrines.
Why are there so many turtles?
Discover limited-use non-combat abilities, such as dashing and jumping.
The Turtle God of Death seems to be following you.
And she's real mad.
An infinite, randomized dungeon after the main campaign. (*)
Play through a campaign of about 10-15 hours. (*)
(*) These items represent features that may either change or not it into the game as development progresses.

Game Engine
The Twin Gods was not made with any existing game engine! Hauntlet was designed for ease of modding. All game data files are unpacked and in plain text.

Hauntlet uses three major file types:
XML is used for most data files.
TBLang, an in-house language designed for readability, is used for enemy AI.
Lua is used for cinematics, minigames, and quests