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The breathtaking battle racing game has finally broken through the limitations of the race, and has been completely revamped as an all-rounded robot competitive sports game. Robot customization now has even more freedom and more options than ever!
In destruction, there is beauty.
BREAK ARTS III (BA3 for short) is an action game built on the concept of Comprehensive Mech-Customizing Competitive Sports that features the following:
Incredibly detailed customization options, where anyone can make their very own unique robots
Strategic decisions that challenge you to customize robots suitable for the terrain, environment, and game plan, and also put your skills as a pilot to the test
Stunning graphics and a photo mode with all sorts of handy functions

Customization-Centric Gameplay
Compete in tournaments, earn prize money, and unlock over 200 modules, plugins, and pre-set frames.
If you're having a hard time defeating your rivals, it's time to customize your robot. Create your very own custom combinations and strategies to tackle every situation, and you'll emerge victorious!
What awaits at the end of all your battles...?
More Rules, More Playstyles
Race:
A pure racing mode without combat.
Will you build the most lightweight robot possible, or add every thruster you can to blast across the circuit?
Battle:
There's no determined race track in Battle Mode. Move around the field freely to fight against your rivals.
You lose points if you get knocked out, so you'll have to avoid your opponents' attacks while taking them down!
Battle Racing:
A sport that combines racing and battling.
Final rankings are based on points earned from race position, how many racers you have eliminated, and how many times you have been eliminated.
To compete in these matches, build the best mech you can according to match rules.
Explosive speed, or overwhelming power? Your choices and reasoning will influence your chances of success.
Chaotic Customization
You can customize your mech in your own style by equipping modules to the various connectors on your basic frame.
By making full use of special plugins and joints, it's possible to put together complex builds that summon special weapons, remote-controlled attack systems, or wings that deploy according to your movements.
Weapons are not bound by set positions and can be equipped freely. They can of course be shoulder-mounted and even equipped to the back, with the loadout alone greatly impacting battle tactics.
The endless customization from previous BREAK ARTS titles has been expanded even further. Color settings, bullet types, and animation settings can all be customized. Plus, mech propulsion is now controlled by the direction of thrusters. Experiement through trial and error and build the ultimate mech to suit your style.

- Online Mode
In Online Mode, you can adjust the game modes and field, as well as the strength of gravity, energy recovery amount, and environmental settings such as temperature. Fit your mech against players from across the world, and hone your skills while refining your battle tactics and customization together.
Show off a mech tuned for maximum performance, or outwit your opponents with something unconventional. Heated battles and competing strategies await you online.
Plus, the new co-op feature allows multiple players to pilot one mech. Allocate roles and work together as a team in this unique cooperative experience.
Supported Player Count (Online Mode): 2 to 6 players
(Offline Mode): 1 player
- Score Attack Mode
In this mode, you will compete with rivals around the world for the top times, scores, and enemy takedowns, while pursuing the best solutions for mech customization and operation techniques.
If you surpass a set score, you may even win prize money depending on your results. Additionally, online rankings are reset each month, allowing players to constantly aim for the top in fresh circumstances.
- Diorama Mode
In Diorama Mode, all parts are unlocked from the start. You can build your dream mech in any way you like without worrying about performance limitations.
Whether you're chasing style or aiming for laughs, the choice is yours. You can take photos of your final build in Photo Mode and share them on social media to show off your designs.

- For Rookie Artists
Assist functions have been added for first-time players who are starting from BREAK ARTS III. These include cornering and off-course assistance, as well as auto-fire while moving, among others. Plus, in Casual Design Mode (*) you can build a mech from the outset without concerning yourself with complex parameters.
Get started with these helpful features and enjoy the free-form customization and piloting action of BREAK ARTS III.
*Casual Design Mode will be disabled in Score Attack Mode and during online matches, and set parameters will revert to their normal values.











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입대까지 4일 남아서 후반부까지는 못할 것 같은데 일반 중반부 정도로 보이는 챕터까지 해봤을 떄는 재미있었음 커스터마이징 시스템이 되게 잘 만들어졌는데 몇몇 조인트에 가동 기믹이 들어가 있어서 부스터, 공격, 오버히트, 능력 사용, 원하는 키 지정이 가능한 액션키 등 여러 조건을 조합해 조인트의 관절을 미리 설정한 값으로 움직이는 게 가능함 예를 들어 오버히트시 장갑판이 열리거나 부스터를 사용할 때 날개처럼 펼치는 식으로 만들 수 있음 다만 시선을 조금만 돌려도 카메라가 미친듯이 움직여서 조작감이 괴랄하고 멀미나기 쉬운 문제가 있음 개인적으로는 카메라 무브먼트 설정이랑 코너링 어시스턴트 끄니까 꽤 할만하긴 했는데 그래도 조작이 불편한 감이 있어서 호불호가 엄청 심할 거임 그리고 부스터 방향에 따라서 추진 가능한 방향이 결정됨, 앞이 아닌 옆쪽으로 향하는 부스터를 설치하면 좌우 부스터 이동이 가능해짐 각도가 애매한 경우 부스터가 원하는 방향으로 추진하지 않을 수 있음 앞으로 추진하면 몸이 기울어지는데 이때 등에 달린 부스터의 각도가 앞이아닌 아래를 향해 추진하는 각도가 되어버리면 앞으로 추진을 해도 부스터는 작동이 안된다는 소리임 어셈블 화면에서 Tab키 누르면 동작 확인모드로 전환하니까 귀찮게 테스트 모드 들락날락 안해도 돼서 유용할 거임