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Warning - You should purchase Fantasy Grounds Unity.
Beginning on June 24, 2021, Fantasy Grounds Classic will no longer receive any product updates or DLC releases. Please consider upgrading to Fantasy Grounds Unity. All DLC will transfer automatically to Fantasy Grounds Unity and it has much improved features for the same price point. Older DLC works with Fantasy Grounds Unity, and many of these popular modules have been enhanced on Fantasy Grounds VTT.
Fantasy Grounds is an application acting as a virtual online gaming table primarily intended for pen and paper style narrative role playing games. It is designed to perform many of the things you can do while playing at a conventional gaming table and move it online.
A Note about DLC for Fantasy Grounds
Fantasy Grounds has a wealth of DLC available as add-ons. Each of these DLC add-ons expands Fantasy Grounds to support a brand new game system or to add new adventures and supplements from your favorite game publishers and artists. SmiteWorks has negotiated license deals with several dozen different RPG Game publishers and artists, both large and small, to bring you a very large variety of gaming options. Our agreements with these publishers and artists provide royalties for every purchase made through Steam and elsewhere, so that a purchase of DLC for Fantasy Grounds is the equivalent to or better for the publisher than walking into a game store or book store and buying a physical book from the publisher. Each and every purchase is directly helping fund and grow the RPG hobby industry.
The share that SmiteWorks retains for this helps pay our content and programming developers and helps us add support for more and more games. In many cases, the content you can buy as DLC can be built directly by you within Fantasy Grounds if you already own the material in another form. The DLC provides a convenient option for time-strapped gamers who also wish to directly support the gaming industry.
* This is not a stand-alone game. This game features no computer controlled AI and relies upon another user acting as a Gamemaster to control the story, action and enemies you face.
Overview
Fantasy Grounds is a hybrid application which allows you to play and create your own RPG games. It facilitates this play and provides some optional add-on Adventure modules which can be loaded and played with very little preparation. Each game will require a GameMaster (GM) and one or more players. Games may be played in a session as short as a few hours or continued with multiple sessions over a series of days, weeks, months or years. A GM will typically install the application and choose their game-system of choice, which we refer to as a Ruleset. Fantasy Grounds comes pre-loaded with Rulesets supporting compatible play for Advanced Dungeons & Dragons 2E, Dungeons & Dragons 3.5, Dungeons & Dragons 4E, Dungeons & Dragons fifth edition and the Pathfinder Roleplaying Game (R). Additional Rulesets are available for free and for purchase from our Workshop. The 3.5E, 5E and PFRPG rulesets are good places to start for new GMs and for people new to Fantasy Grounds. These Rulesets come pre-loaded with some basic Library modules full of abilities, spells, monsters and items that have been marked as Open Gaming Content (OGC) by their respective copyright holders. The 5E ruleset contains all the content from the D&D Basic Rules for D&D fifth edition. Additional rulesets, such as that for Call of Cthulhu or Savage Worlds are fully licensed versions and contain otherwise closed and proprietary content that we've licensed from those publishers. As of April 2015, Fantasy Grounds acquired an official license from Wizards of the Coast for D&D fifth edition. This means that the 5E ruleset supports basic understanding and gameplay for D&D fifth edition but you can also buy fully preloaded data packs and adventures that are licensed from Wizards of the Coast as DLC here on Steam.
Players
For players, Fantasy Grounds will allow you to connect to a game being hosted by a GM and control one or more characters within the game. You will be able to update and maintain your character sheet, much like you would in a face-to-face RPG game, but with some degree of automation and support for dragging and dropping abilities and items from the Library modules (for rulesets which support them.) Whenever a GM shares a map image, you will be able to move a token representing your character and initiate attack rolls against enemies visible on those maps when it is your turn. You will be interacting within the GM's game session with other players and every action you take will be communicated to the GM and connected players along with any chat messages you enter into the chat window. At the conclusion of the GM's game session, you will log out and your character sheet and progress will be saved to the GM's session. When you meet back up and a pre-scheduled time with the GM for the next session, you will be able to continue where you left off. Scheduling of future game sessions is handled outside of Fantasy Grounds via email communication, the Fantasy Grounds forums and Game Calendar, Steam discussions or through whatever source the GM defines. SmiteWorks hopes to improve the match-making features at a later date.
GameMasters
For GameMasters, Fantasy Grounds will allow you to outline and prepare your future game sessions. You will be able to create story entries and link them together or to specific maps. You could, for instance, create a story entry which links to an image of a dungeon and then each room could in turn be linked to individual story entries -- each containing room descriptions, secret GM notes, a list of NPCs and monster encounters or links to more images and player hand-outs. Depending on your game master style and the availability of pre-entered monsters and enemies, you can also run without preparation. You can create and maintain multiple Campaigns, each with their own content and players. When you are ready to run your campaign, you will need to spend some time recruiting players and establishing your preferred frequency and length of play, methods of communication when you are not connected with Fantasy Grounds and whether or not you want to use a voice application such as Skype or Google Hangouts alongside Fantasy Grounds. Most GMs tend to use a combination of in-game text-based chat within Fantasy Grounds *and* a voice application to help facilitate quicker and more natural play.
With this version of the product, you can:
Run games as the Gamemaster (GM)
Host games as a GM for other players and GMs who are connected as players
Host a demo game for 1 player who is using only the FG Demo. The campaign won't allow saving, but will give you the ability to demonstrate the functionality to prospective players.
Join games as a player
Create characters locally to take with you into a game session
Create additional rulesets and modifications with custom XML and LUA Scripting
Use hundreds of built-in top-down tokens for monsters, characters and animals
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할인을 하길래 울티메이트 라이센스로 구매했습니다. 한국어 유니코드 지원이 되질 않습니다. (*중요) 기존 포트레이트 샘플이 마음에 들지 않으실 수 있습니다. 그래도 그냥 원하는 이미지를 포트레이트 폴더에 넣으시면 쉽게 이식 가능합니다. 울티메이트 계정이라고 기존 룰북의 모든 내용을 알려주진 않습니다. 예를 들면 D&D 5판의 티플링 같은 추가 종족이나 클래스의 다른 아키타입에 대해서는 따로 새 모듈을 결제해야 데이터베이스에 이식이 됩니다. (확장판 룰북 구매와 같은 개념) 이런 DB도 전부 실제로 저작권이 있는 물건들이기 때문에 생각해보면 당연히 필요한 기능 같습니다. 단, 인게임 DB에 원하는 데이터가 없어도 시트에 원하는 클래스를 입력하는 건 가능합니다. 시트 작성은 결국 수동이고, 또 지원되지 않는 기능이 있더라도 수동으로 주사위를 굴리거나 채팅으로 해결하면 됩니다. 그렇기 때문에 인게임내에서의 확장 룰북 모듈 구매에 너무 얽매이지 않으셔도 됩니다. (실제 책을 소장 중이시라면 말이죠. 저 같은 경우 플레이어 핸드북을 이미 가지고 있어서 굳이 모듈을 따로 구매할 필요성을 못 느꼈습니다.) 울티메이트 계정의 장점은 데모 유저들을 상대로도 무제한 마스터링이 가능하다는 것...인 듯합니다만, 실제로는 주변에 이 프로그램을 쓰는 사람이 없습니다. 프로그램의 접근성도 Roll20이나 맵툴 등의 무료 툴에 비해 떨어지는 편이고, 가격도 너무 비싸서 다들 엄두를 내지 않는 듯합니다. 분명히 이 프로그램이 해당 무료 툴들보다는 좋은데, 편의성이나 접근성은 좀 떨어지는 편이라서 개선이 필요해보입니다. 특히 Roll20 같은 경우 한국어를 지원해주고 있어서, 한국인 유저들은 Roll20을 주로 사용하고 있습니다. 이 프로그램이 한국어 유니코드를 지원해준다면 아주 좋을 것 같습니다. 엘프어나 고블린어 등 여러가지 언어를 채팅창에 출력할 수 있습니다. 이건 확실히 엄청 마음에 드는 기능입니다. 하지만 어디까지나 원문을 영어로 써야 합니다..... 해당 언어를 사용 가능한 PC에게는 아마 영어로 보이겠지요. 영어를 못하는 사람에겐 꽤 아쉬운 기능입니다. (사실 어차피 마스터가 해당 언어의 해석을 수동으로 해당 플레이어에게 알려주면 되니까 상관없습니다.) 전체적으로 영어권 사용자들에게 상당한 편의성을 자랑할 것 같습니다. 한국어권에서 사용하기엔 너무 힘들어서 한국에서의 수요가 없는 것 같네요. 최근에는 한국에도 D&D 5판 은 물론 다양한 TRPG 서적들이 발매되고 있습니다. 다만 한국에선 대부분의 ORPG(Online TRPG) 유저들은 Roll20을 쓰는데, 한국어가 지원된다는 점과 편의성 하나만 보고 사용한다고 봐도 무방합니다. 이 점을 개발사측에서 고려해주면 좋겠습니다. 한국어 유니코드 지원 및 한국어 번역본 시트 지원을 요망합니다.