Brood Ma : Dadda

Manipulate the limbs of a fragile automaton to shape an immense dynamic noise score.

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Originally a real-time audio-visual experience designed for live performance, Dadda has now been adapted for into an avant-garde desktop PC experience, crafted within the UE5 engine. This unique adaptation captures the essence of the live show, offering a disruptive take on technology, experimental noise music, and anxious expression—remapped for you to perform yourself on your own PC.

  • Live Performance Adaptation: Experience the powerful and chaotic spectacle of Dadda, originally designed for live performance, now reimagined as an interactive desktop game.

  • Dark Humor & Symbolism: Explore Dadda's metallic anatomy and personal signifiers, symbols of fragility, resilience, and collective anxieties.

  • Interactive Gameplay: Engage with Dadda's sonic contraptions, from squeaking toys to spinning spirals, creating unpredictable sonic outcomes more in tune with experimental noise music.

  • Advanced Audio Capabilities: Experience fully spatialized audio with standard stereo, and the potential for 5.1 or 7.1 surround.

  • Variable Play-Time: Perform, sequence and replay Dadda differently each time, with play-time ranging from 5-35 minutes.

This desktop game adaptation of Dadda re-captures the energy of the original live performance as a single player narrative experience.

James B Stringer is an artist, producer and developer. He co-founded the Quantum Natives label and collective and has released music on Tri-Angle, Hemlock and Mantile under his Brood Ma alias. He was Creative Director and co-founder of digital studio Werkflow and has created videogame powered visuals and artworks for artists such as Actress, Rachel Maclean, Sidsel Meineche Hansen, Kuedo, Libby Heaney and many more.

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