게임 정보
The purpose of the music is to evoke a feeling. Each song represents a theme or category of situation you may encounter in the game. For example, the song called Decay is used when the situation involves the overall deterioration of the world, whether it's political institutions, trade networks, acid rain, crumbling walls, greed, and so on.
This soundtrack does not include the handful of tracks composed by Stan LePard for Six Ages: Ride Like the Wind, though they may appear in the game (that soundtrack is sold separately).