StickManVsMagicWorld

Play as a stickman and survive in a world set in a magical medieval setting

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You are a stickman, born in a mysterious magical world, you look out of place with the people of this world, fortunately, everyone in this world has become Xi to minotaurs, lizardmen, cat girls and other creatures, and the guards will not arrest you when you enter the city.
In this world, you have relative freedom to choose your own lifestyle, for example, you can:
Smooth and gorgeous combat strikes to gain self-affirmation, this game's combat system will not be difficult, if it really doesn't work, you can recruit more companions to beat others
- Pick up some missions from the shop owner in the town to deliver letters and errands to teach drunkards, and then be dragged by these tasks to travel between towns and villages
After entering a batch of goods and encountering robbers on the road, the two sides discuss with an axe what kind of skull is more suitable for kicking as a ball
You and your teammates have their own physiological needs, eg
Food and water - can be purchased at the Town Tavern, Grain Store, or cook your own
Cleanliness - It is possible to bathe in the bathhouses of the town or in the wilderness
Sanitation – can be solved in the town toilet or in the field
Sleep – replenished by sleeping
Morale - Morale is depleted every time you fight, so you can go to the tavern to have fun replenishing it

As the leader of the party, you can recruit new party members in the tavern, but be aware that you are responsible for providing them with the necessary weapons and equipment. These weapons can be purchased from the shop or crafted on your own
Gather resources in the wild, including grains, fruits, vegetables, minerals, and miscellaneous things, and it is important to note that different towns have different distributions of plants and minerals

As you can see, the design of this game is inspired by games such as "Mount & Blade"、"Sekiro"、"Sands of Salzaar"、"Port Royale"、"The Elder Scrolls V", etc
In a future release, I also plan to add the following features:
- Magic System: The game does not currently have magic implemented in combat, but this will be the first update in a future version
Quest system: There are many tombs, caves, and ruins scattered on the map, which will be developed into dungeons, and some places are still some of the more critical plot points
Faction system: allows players to attack cities and plunder land, occupy towns and villages, develop their own forces, and establish patrols to automatically patrol their territory
Commercial system: allows players to purchase caravans and automatically patrol the routes in various towns and villages around the world according to the planned route
Farming System: Allows players to buy land in the countryside, grow crops by themselves or by entrusting others, and interact with the commercial system
Industrial System: Allows players to buy industrial land in small towns or towns, build factories, manufacture goods such as furniture and clothes, and interact with the commercial system
Guild system: Add guilds such as mercenary guilds, thieves' guilds, assassin guilds, business guilds, etc., including corresponding guild benefits, guild tasks, etc

This game is currently being developed by me alone, and I do have a lot of ideas in my head, of course, this needs to be implemented step by step, if you are interested in this, I hope to help participate in the game design or test feedback, you can add my QQ group 605024220 to discuss
Thank you all for your support

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윈도우OS
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중국어 간체, 영어, 일본어, 중국어 번체

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