게임 정보
"For tens of thousands of years, our ancestors seem to have been curiously consistent with the symbols they used."
—Paleoanthropologist Genevieve von Petzinger.
Set in a time before maps, technology, or written words, I Mother is an emotionally driven survival adventure told through symbol and instinct. As a solitary Neanderthal woman, stranded far from your tribe, you must survive using your instincts and unlock the first human symbols to find your way home.
Everything you see means something—but nothing will be explained. There is no text, no dialogue, only markings drawn from real archaeological discoveries, whose meaning you must interpret through action and intuition.
What begins as a quest for survival becomes something much deeper—an exploration of how early humans connected, communicated, and passed on meaning. A journey into our shared past—after all, we still carry Neanderthal DNA. A Prehistoric Journey Like No Other.
No Language
Experience a world without language in a game where all interactions, from the user interface to missions and inventory, are conveyed through prehistoric symbols from archaeological sites dating back to 35,000 to 10,000 BCE, and based on the research of paleoanthropologist Genevieve von Petzinger.
Decipher a lost language: As you play, you’ll gradually learn to interpret the world through prehistoric symbols. Tasks, objectives, and ideas are conveyed using primitive drawings that build meaning through context, rewarding observation, intuition, and experimentation.
No Technology
There is no map. Instead, you rely on your senses—sight, sound, smell, and memory—to locate food, shelter, and danger. Every movement is guided by instinct, reminiscent of our ancestors.
Mimicking real mind-mapping techniques, your character’s heightened senses guide you towards points of interest based on what she can perceive or recall, making nature itself your navigation system.
Survive, Not Conquer
You are not a warrior. You are one of many creatures struggling to survive in a vast and indifferent world. Hunt small game to live. Trick or evade larger predators. There’s no senseless violence—only the fragile balance of life and death.
Emotion-Driven Storytelling
The protagonist communicates entirely through emotion—fear, hunger, joy, sorrow—expressed in vocalizations and body language. Her emotional state evolves with the world around her, influencing how she interacts with her environment and how players experience her journey.
At night, her dreams become an extension of that emotional journey. These surreal visions reflect the day’s experiences, transforming fears and memories into symbolic imagery. They offer no spoken answers—only visual metaphors to interpret. Like the symbols she learns in the wild, these dreams speak in meaning, not words.
Discover Prehistoric Trials
Optional platforming and puzzle challenges await those who explore. These hidden trials reward curiosity with collectible pieces of prehistoric art and offer short bursts of physical challenge in a world otherwise shaped by stillness and survival.