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FADING HAVEN is a neo-noir crime adventure blending multiple genres. Experience the story of Connor and Eli, friends who find themselves indebted to the mafia in a sprawling cyberpunk megacity at the end of the eighties.
Take on enemies the old-fashioned way as Connor, breaking anything you can get your hands on over your opponents' heads, and fighting your way forward using magnetic techno-gloves. Or, as Eli, act stealthily: infiltrate restricted areas, hack, steal data, and neutralize enemies silently, all while staying in the shadows and operating an arsenal of spy gadgets. The heroes split up to tackle different tasks, each needing to accomplish their unique missions to achieve their goals.
SETTING
The year is 1988, and this is the alternative United States of America. The main characters are two friends who emigrated from a country mired in a senseless war. Due to a series of unfortunate events, they find themselves entangled in the criminal underworld of a neon-soaked megacity — a world filled with brutality, dirty work, opportunities, and blood. Criminal organizations and corporations vie for control of the city's influence, while the police and government are also involved in all the underground activities. Public discontent grows day by day...
FEATURES
Two main characters with different gameplay style — one prefers an aggressive approach, while the other favors stealth and silence
An intriguing compelling crime drama filled with morally complex characters, dark humor, and absurd situations
A meticulously directed video game with lots of in-game cut-scenes, branching dialogues, portraits and animations
An early cyberpunk world set in the late eighties, where retro aesthetics and architectural brutalism clash with unusual new technologies
Unique story missions with handcrafted levels, different pacing, new gameplay challenges and features
A diverse multi-genre soundtrack combining Breakcore, Hip-hop, Drum and Bass, Alternative Rock, Ambient, and much more
COMBAT SYSTEM
Instant death — every hit or shot is lethal, kill or be killed
Intense fights with enemies in various conditions, situations, and locations
Magnetic techno-gloves that can pull in various objects to use as weapons, shields, or for performing ranged takedowns
The environment is your weapon — throw chairs, kick crates, break down the doors, and even drop air conditioners on enemies' heads
A wide variety of weapons — from hammers, frying pans, and baseball bats to shotguns, revolvers, and even a crab from a market stall
Unique contextual finishers for each enemy, allowing you to quickly take their weapon and proceed to action
Special enemies in every district of the megacity, each with their own strengths and weaknesses
Showdowns with bizarre bosses in the retro-futuristic world of X
STEALTH
Act carefully and swiftly — you can take down enemies instantly, but a single shot from them is lethal
An arsenal of various spy gadgets, each with its own specific use
Remote hacking of electronic devices with different gameplay functions
Unique situations and objectives in different missions, requiring a tailored approach
Thrilling stealth-action gameplay — work quickly, plan your tactics and actions wisely, remain unnoticed, and leave as few traces as possible
Various mini-games including hacking, lockpicking, scanning, fixing mechanisms and much more
VISUAL NOVEL
You’ll encounter a variety of controversial and extraordinary characters throughout the story
Choices matter — in certain missions, you'll need to decide how to resolve conflicts and handle issues
Your decisions have consequences: help others, and they might assist you in tough times — or you could make dangerous enemies
Dozens of portraits, hundreds of emotions, animated sequences, and cutscenes in various formats keep the story engaging and dynamic