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the World of Daymare
Daymare Town is a hand-drawn puzzle adventure game. You find yourself in a heart of a strange city populated by peculiar Metamorph creatures. This town is full of nooks and crannies, puzzles, secrets and items to collect to help you along the way. Can you escape the nightmare of a day?

Story
You are not alone here. You will meet peculiar daymare inhabitants. Some of them will help you, some need your help. Almost everyone has a story. You can choose to learn those stories if you just listen or look carefully at the environmental storytelling.

Puzzles
You will have to dive deep into the nooks and crannies of this town in order to solve all its mysteries and puzzles, of which are plenty. The better part of them will have you fighting the entropy of a town, bringing back signal to noise. There are also creatures here that need your help, look at them closely to learn who they are and what they need from you. You will have an inventory of items to use while solving puzzles.

Graphics
Entire game is hand-drawn. There's nothing auto-generated nor procedural. There's no AI used in any capacity. Each location was thoughtfully designed. Its stylized and sketchy character emphasizes the eerie atmosphere of an unshaped nightmare you found yourself in.

Music
Piano music for this game was created by contemporary composer Alex Voytenko. His style of music perfectly emphasizes the atmosphere of unspoken madness permeating this town.












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서브머신으로 유명한 마테우즈씨의 데이메어 타운 시리즈 리메이크 여전히 수작이며 지저분한 선들의 예술이 눈을 즐겁게 해준다 하지만 좋은 아트는 아트고 난이도는 더 지랄맞아졌다. 원작또한 쓸대없는 업적용 아이템들이 많았는데 아이템들이 수십개는 더 추가되었고 원작은 챕터별로 나뉘어져 있기에 큰 피로감은 없었지만 본작은 1,2,3,4챕터의 모든 업적용 아이템들이 골고루 흩뿌려져 있고 통짜 게임인게 문제다 이게 업적용 아이템인지 진행용 아이템인지 구분이 안가기에 진행하기 위해선 수십가지의 아이템을 벽, 구멍, 사람에 비비적대야한다. 1,2 챕터는 난이도도 그럭저럭이고 아이템 누적이 적어서 괜찮지만 3,4 챕터부터는 아이템이 4줄이 넘어가기 시작한다. 다만 이를 해소하기 위해 순간이동의 돌을 새로이 추가해놨기에 아이템을 테스트 하러 가기위해 움직이는 시간은 줄었다. 전작에서는 업적용 아이템도 뒤지게 많은데 wasd로 움직여야 해서 화가 많이 났었는데 개선된 부분