게임 정보
"Decopin" is a traditional Japanese "Flick" action to express friendliness.
"Decopins 2" is a sequel to "Decopins" a Decopin-type tower defense game.
Use traditional Japanese finger flick -Decopin- to repel the approaching donuts and prevent them from escaping.
This time, the cafe has been renovated, and in addition to the donuts, hamburgers also try to escape.
Use your Decopins to repel the escaping basturds!!
This time, It will be tougher...
Collect EXP and money to level up your Decopins. Depending on your level, you will also be able to use magic.
*You can play Stage 1 to Stage 7 on Demo.
*You can enjoy simple operations, mainly using the mouse and keyboard.
*you can use charge attacks.
*It also has a snipe mode to decopin donuts in the distance.
*We have 1-min Decopins challenge(available after clearing Stage 7).
*Please handle your mouse with care.
*Please refrain from using Decopin and magic in the real world.
*We apologize for the delayed launch as it took time to create the stages...
We would like to thank everyone who played the Decopins series, everyone who created wonderful music and sound effects, everyone who created 3D assets, and UE4.
"Decopins 2" is a sequel to "Decopins" a Decopin-type tower defense game.
Use traditional Japanese finger flick -Decopin- to repel the approaching donuts and prevent them from escaping.
This time, the cafe has been renovated, and in addition to the donuts, hamburgers also try to escape.
Use your Decopins to repel the escaping basturds!!
This time, It will be tougher...
Collect EXP and money to level up your Decopins. Depending on your level, you will also be able to use magic.
*You can play Stage 1 to Stage 7 on Demo.
*You can enjoy simple operations, mainly using the mouse and keyboard.
*you can use charge attacks.
*It also has a snipe mode to decopin donuts in the distance.
*We have 1-min Decopins challenge(available after clearing Stage 7).
*Please handle your mouse with care.
*Please refrain from using Decopin and magic in the real world.
*We apologize for the delayed launch as it took time to create the stages...
We would like to thank everyone who played the Decopins series, everyone who created wonderful music and sound effects, everyone who created 3D assets, and UE4.