Stranded On An Island
Awesome Game Concepts
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| μΆμμΌ: | λ°ν μμ |
| κ°λ°μ¬: | Awesome Game Concepts |
| νΌλΈλ¦¬μ : | We are looking for |
| νλ«νΌ: | Windows |
| μΆμ κ°κ²©: | λ¬΄λ£ |
| μ₯λ₯΄: | μΈλ, RPG |
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A narrative survival RPG. Play as a survivor in a group of castaways with Advanced AI that makes characters credible and unique. Story shaped by moral dilemmas and impactful choices, what will be your story? Cooperative... But not overly so, how far will you go to survive ?
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Stranded On An Island is a role, rogue-lite, narrative, and survival game on mobile and PCπ±π₯οΈ.
You play the role of a survivor among a group of castaways on a desert island ποΈ.
In addition to the traditional mechanics of a survival game, such as managing needs, crafting, harvesting resources, there will be a new brick βοΈ.
The other survivors in the group are embodied by artificial intelligence that is capable of feeling emotions, having relational intelligence and acting collectively with the player π§ .
Each character in the game is unique, with its own moral code and history π.
He will react differently to a situation depending on his emotional state, his relationship with his interlocutor π¬.
The direct consequence of this is that you also have to survive in the face of others β οΈ.
What happens if you're unpopular and food runs out π?
The game ends when the player dies or manages to escape the island π .
With each new run, the characters change, multiplying the story entries to make each game unique π€©.
You play the role of a survivor among a group of castaways on a desert island ποΈ.
In addition to the traditional mechanics of a survival game, such as managing needs, crafting, harvesting resources, there will be a new brick βοΈ.
The other survivors in the group are embodied by artificial intelligence that is capable of feeling emotions, having relational intelligence and acting collectively with the player π§ .
Each character in the game is unique, with its own moral code and history π.
He will react differently to a situation depending on his emotional state, his relationship with his interlocutor π¬.
The direct consequence of this is that you also have to survive in the face of others β οΈ.
What happens if you're unpopular and food runs out π?
The game ends when the player dies or manages to escape the island π .
With each new run, the characters change, multiplying the story entries to make each game unique π€©.
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