Game Features
- Jump, dash, and sprint your way through a vast, metroidvania-style dungeon with non-linear level design.
- Defeat colorful enemies and challenging bosses to level-up the stats of your player, melee weapons, and ranged weapons.
- Equip a variety of melee and ranged weapons, each with their own unique special skills to unlock. These special skills require multiple levels to unlock and provide powerful benefits that are worth the wait!
- Manage your stamina and ammo as you explore the intricate corridors of Bardolf Well. Stamina regenerates quickly while ammo regenerates slowly.
- Discover ancient artifacts that provide permanent passive upgrades such as additional healing charges, improved ammo regeneration, and more!
- Grow your wisdom to earn more EXP by talking to colorful NPCs and uncovering hidden lore bits. Your wisdom level determines how much EXP you earn from defeating enemies, so more wisdom = more EXP!
- Choose your own adventure by exploring multiple branching paths and dialogue options.
- Meet cute, wholesome characters that are brought to life by adorable pixel art inspired by RPGs from the 1990s.
- Play as an idealistic female protagonist in a dystopian, story driven experience with rich world-building and deep characters.
Embark on a Cute Souls-Like Adventure!
Experience the start of the journey of Dorothy Heartwell, a friendly guidance counselor on the autistic spectrum who is sure to win over hearts and minds. Awakening at the bottom of a well with faint memories of her past, it's up to Dorothy to find her way home despite the seemingly insurmountable odds against her. Explore the interconnected paths and diverse rooms in Bardolf Well, where deadly snakes lurk around every corner. Fight challenging but rewarding boss battles, battle cute but deadly enemies, meet endearing characters, and begin to unravel the mysteries of Dorothy's past in this epic, story-rich tale!
About the Game's Development
Heartwell is being developed entirely by one person using Clickteam Fusion 2.5. This demo took 3 years to make, and the rest of the game is currently being developed. The full game is expected to be released sometime in the years ahead.