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Tales Of Two Heroes is a roguelite deckbuilder about two heroes saving the world.

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Ever since the world started to exist, war has taken place everywhere, everywhen. This tradition still lives to this day, with humans and demons fighting against each other for a reason they had forgotten a long time ago.

On another fine day when flowers got covered in the scent of blood, a rumor has spread about the legendary Altar that is known to have the power to grant any wish. At once, humans and demons called for their finest hero and sent them on a journey. A journey with a simple goal, to reach the Altar without the other race noticing, and pray for a wish to end this war.

This is a story of two heroes fighting to save the world.


Two sides, one fight, multiple endings

Tales Of Two Heroes is a roguelite bagbuilder about two heroes' journey to bring peace to their world. You will control both heroes, 'The Wanderer,' a succubus demon hero with a tragic background and family story, and 'The Glittering Knight,' a young knight with a promised bright future in her career. The goal of the game is simple, keep both of them alive until the end. But it won't be a simple adventure. Some choices you make will alter the destiny of both heroes and the world they are in.

Slay enemies, grab arsenals, repeat.

Share strikes with your foe, use your arsenals wisely, and stand victorious at the end. The only thing that stops you is death. Unlike traditional means of deckbuilder, you won't get a deck to play but instead, a card will be drawn for you every time it is your turn to choose. Each card comes with three actions you can take, and all you need to do is choose from three actions, one at a time. But choose with a strategy placed in your mind. A single misplaced judgment can mean certain death waiting for you.

Battle isn't the only source that makes you strong.

Use anything that stands in front of you to your advantage. While a planned journey is fun, unexpected events make it even more interesting. Throughout your journey, you will face events that may be beneficial or the reason for your failure. Watch your step.

Friends and foes, good and evil.

In a crimson world with little hope left, how would you choose your path to your destiny? Where is the line between the hero of justice and the villain of madness drawn?

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