Protobots Demo

Infinite bite-sized robotic challenges await in the neon-drenched world of Protobots! Can you keep your brain case intact, or will you end up in a recycling bin? Try your hand at beating campaign levels, or design your own mechanical nightmares to drive other players insane.

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Protobots:
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Step into an electrifying realm of Protobots, a dystopian retro-future awash with glaring neon, unchecked greed, and a whirlwind of mindless entertainment. In this cybernetic hellscape, where the line between mania and brilliance blurs, you find an unexpected ally...

Introducing our exciting first pre-alpha demo:
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Since this marks our very first public release, there might be a few bumps along the way. We'd be over the moon if you could help us out by sharing any issues you encounter. Your feedback means the world to us!

But wait, there's more! The demo campaign boasts a whopping 38 alpha levels that are sure to challenge even the bravest gamers. You're also welcome to dabble in creating your bots and levels, but do keep in mind that our level editor is a work in progress. Stay tuned for an upcoming wiki to guide you through the editor's ins and outs – it's on its way!

Very rough timeline:
January/February 2024:
Release a demo on Steam by the end of February. Begin outreach to content creators, let us know how we can help, contact us!

Release Phase A (March 2024 - September 2024): Development and Pre-Multiplayer Preparation:
Continued development based on demo feedback, prove or disprove play/edit separation, design levels that are suitable for fall guys style multiplayer in phase B. Optimize gpu / cpu with average user spec in mind.

Release Phase B (October 2024 - Q1 2025): Possible Multiplayer:
Depending on release feedback, we can take multiple routes, the most obvious one is simply more of the same, more parts, more environments, more level modes… however, a slightly more complex multiplayer route might yield better results both with players and content creators.

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