My Friend The Spider
MCA
2024년 1월 4일
132
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| 출시일: | 2024년 1월 4일 |
| 개발사: | MCA |
| 퍼블리셔: | MCA |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 어드벤처, 시뮬레이션 |
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게임 소개
A small "horror" narrative game about isolation and depression.
상세 설명
A small "horror" narrative game about isolation and depression.
My Friend The Spider is a 10-15 minute walking simulator where the player finds
themselves voluntarily locked in a room to escape and isolate due to their current emotional
state and befriending a spider that grows in size with the story's progression.
I originally worked on the game for a month and a half around October 2022. My idea was to experiment with the Unity engine in order to practice my coding and get used to the engine. I had a short story in mind based on personal experiences and thought it would be a good idea to flesh it out as a narrative "game" instead. Everything bar the art assets was done by me. My wife helped with the voice acting (and emotional support).
After releasing it, it got quite a few number of views and plays - seeing people's comments about how they were moved by it, I realized a Steam release was in order. I took my time, but after sitting down and fixing some nasty bugs and others (white text on a white background? Really dude?) I am now happy to release it on Steam and let it be free with a nice, deserved final update.
I hope you enjoy it. Take care.
My Friend The Spider is a 10-15 minute walking simulator where the player finds
themselves voluntarily locked in a room to escape and isolate due to their current emotional
state and befriending a spider that grows in size with the story's progression.
I originally worked on the game for a month and a half around October 2022. My idea was to experiment with the Unity engine in order to practice my coding and get used to the engine. I had a short story in mind based on personal experiences and thought it would be a good idea to flesh it out as a narrative "game" instead. Everything bar the art assets was done by me. My wife helped with the voice acting (and emotional support).
After releasing it, it got quite a few number of views and plays - seeing people's comments about how they were moved by it, I realized a Steam release was in order. I took my time, but after sitting down and fixing some nasty bugs and others (white text on a white background? Really dude?) I am now happy to release it on Steam and let it be free with a nice, deserved final update.
I hope you enjoy it. Take care.
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