Daniel Pintado's Land Of Silence

Land of Silence is a Survival Zombie post-apocalyptic semi open world and open ending game, bringing back old school survival horror with modern touches. Managing scarce resources such as food, drink and ammunition.

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Land of Silence is a Survival Zombie post-apocalyptic semi open world set after a devastating global pandemic.
Try to find a reason to live in a land surrounded by death and enemies everywhere. Scavenge through abandoned places for equipment, items or resources. Find other survivors to help them, trade with them or steal from them.

Current Features
• Manage scarce resources such as food, drink and ammunition.
• First Person combat and stealth.
• Zombies with in-depth visual and hearing systems.
• Deal with limited inventory space, hunger, thirst and illness.
• Keyboard and Xbox Controller Gamepad support.

I'm a solo dev, but I want to make the survival horror game of my dreams with a lot more features like:

planned Features
• Your choices determine your journey. Your decisions have consequence in the NPCs and the Storylines.
• A massive semi open world where you can enter in all the locations, houses, buildings, metro areas, etc.
• Join multiple factions.
• Online multiplayer mode.
• Day / night cycles and dynamic weather.
• Vehicles with realistic gameplay mechanics.
• Use items to craft weapons, creaft material to barricade yourself.
• Varied NPC encounters and different places. Each game has different items, NPCs and their locations.
• Constant expansion of the cities and surroundings.
• Full wilderness animals, with enemies animals and for hunting.
• More items, crafting, weapons, monsters and gameplay systems.
• Achievements support.

If you want to help or support me in making this game a reality, you can subscribe to my YouTube channel.
Thank you all for your support, you keep Daniel Pintado Game Development alive!

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