Gameartopia
Carlos Padial
2024년 6월 30일
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| 출시일: | 2024년 6월 30일 |
| 개발사: | Carlos Padial |
| 퍼블리셔: | Bicelula SL,Arsgames |
| 플랫폼: | Windows, Linux |
| 출시 가격: | 무료 |
| 장르: | 캐주얼, 무료 플레이 |
업적 목록
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게임 소개
GameArtopia - Virtual Playable Archive of Catalan, Latin American and International GameArt, is the first playable catalog on the subgenre of Game Art. The game, developed with Godot Engine software, allows access to more than 50 works of art.
상세 설명
GameArtopia - Virtual Playable Archive of Catalan, Latin American and International GameArt, is the first playable catalog on the subgenre of Game Art.
With it we present works of artists recognized by the art system who have used the game and video game creatively, deciding to mark the focus of analysis in Catalonia, Spain and Latin America.
With this archive we intend to map the multiple territories that Game Art has intervened and promoted, establishing links with communities, collectives and institutions that from Catalonia and the rest of the world create from this framework.
In the spirit of Arsgames, we have decided to experiment with the archive format, taking advantage of gamification strategies to approach new audiences and create collaborative relationships with art collectives, museums, institutions and entities.
The game, developed with Godot Engine software, allows access to more than 50 works of art.
The game consists of a first-person visit to an island where the player can collect cards that represent works of art based on video games. In the inventory the player can explore the works and find more information about these works and their authors.
With it we present works of artists recognized by the art system who have used the game and video game creatively, deciding to mark the focus of analysis in Catalonia, Spain and Latin America.
With this archive we intend to map the multiple territories that Game Art has intervened and promoted, establishing links with communities, collectives and institutions that from Catalonia and the rest of the world create from this framework.
In the spirit of Arsgames, we have decided to experiment with the archive format, taking advantage of gamification strategies to approach new audiences and create collaborative relationships with art collectives, museums, institutions and entities.
The game, developed with Godot Engine software, allows access to more than 50 works of art.
The game consists of a first-person visit to an island where the player can collect cards that represent works of art based on video games. In the inventory the player can explore the works and find more information about these works and their authors.
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