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The Ichorous Moon rises. The guardian bells of Türme are silent. It's institutions fractured by change and in-fighting.
Race through the night to save the city, or condemn it.




Race through the night to save the city, or condemn it.
Unique 2.5D perspective

- Carve a path through the streets of Türme, but watch your back!
- An infinite runner when outdoors, get indoors before the moons influence overwhelms you!
- Use your lantern and gear to fight through waves of afflicted city-folk and creatures
Rhythm based combat

- Charge through overwhelming numbers unscathed, if you have the skills
- Dodge hits in waves of QTE challenges
- Slow time to effortlessly defeat uncountable swarms
- Customise your combat ability with a variety of spells and gear
Die, respawn, advance… but time is always ticking down

- The bells you ring can't toll forever; waste no time.
- Respawn at the last belltower you reached, and mark your progress through town.
- Rougelike progression; your run is over if you die after time runs out!
- Procedurally generated city, each run is unique!
Collect ichor and use it wisely to enhance your body and mind

- Balance your build or choose a specialization and face the consequences!
- Craft or upgrade your lantern and gear with the mechanical fortune teller
- RPG-lite stat system
Don't get overcome by the moons power; seek refuge throughout the city, help the innocent, uncover the rot that has brought the city near ruin

- Roguelike infinite runner
- Multiple endings
- Factions to support or betray
- Drama; deliver petty insults on behalf of people you meet!
- Built for controllers
- Endless mode in each area