KINETIKA
KINETIKA
Senshi Games
발표 예정
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0 리뷰 수
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게임 정보

출시일: 발표 예정
개발사: Senshi Games
퍼블리셔: Senshi Games
플랫폼: Windows, Mac
출시 가격: 무료
장르: 인디, 시뮬레이션, 앞서 해보기

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KINETIKA

KINETIKA is a physics-driven sandbox built around total body control. Master joint-based combat, experiment with movement and magic, create cinematic replays, build custom fighters and worlds, and shape every moment through timing, momentum, and creativity.

상세 설명

KINETIKA is a physics-driven sandbox where movement, magic, and memory are bound together.

You awaken as Kin: a spirit drawn from the Vast Aether and placed within a humanoid vessel. You have no name. No past. No understanding of the body you now inhabit. You must learn to move again.

Take direct control of your Kin’s joints and shape every action through timing, balance, momentum, and intent. Every punch, kick, jump, throw, grab, fall, and recovery is physically performed by you. There are no predetermined attack animations and no fixed sequences deciding what your body can become.

Inspired by the experimental freedom of classic physics games such as Toribash (2006), KINETIKA combines total-body control with competitive combat, cinematic creation, magical abilities, worldbuilding, and sandbox experimentation.

Fight other Kin in fully simulated battles. Invent techniques, manipulate momentum, control your limbs, grapple with opponents, interact with the environment, and commit to every movement before watching the consequences unfold.

KINETIKA also gives players the tools to shape the world around them. Create custom Kin, construct environments, define rules, build playable experiences, choreograph cinematic replays, and share your creations with the community.

Features

  • Direct joint-by-joint control over a fully simulated body

  • Physics-driven combat without predetermined attack animations

  • Striking, grappling, grabbing, throwing, climbing, falling, and recovery

  • Magical abilities shaped by movement and physical interaction

  • Competitive multiplayer built around timing, positioning, and creativity

  • Deterministic simulation designed for reliable matches and accurate replays

  • Cinematic replay tools and customizable camera systems

  • Custom Kin bodies, joints, movement behaviors, and physical properties

  • Worldbuilding tools for creating environments and interactive spaces

  • Modding tools for combining Kin, worlds, mechanics, and custom rules

  • Sandbox experimentation and emergent physics gameplay

  • Community-created fighters, worlds, matches, and playable experiences

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