Project Lazarus 2

Deploy, adapt, and upgrade your mech in Project Lazarus 2—the next evolution of survival and rogue-lite action! Battle relentless enemies, unlock powerful upgrades, and forge your own path. Gear up and push your limits as every run brings new strategies and intense challenges.

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게임 정보

Introducing Project Lazarus 2, the next evolution in reverse bullet hell action, blending intense mech survival with rogue-lite elements! Face relentless waves of alien monsters as you master strategic upgrades to push your mech’s arsenal to new heights. Gather powerful items and crystals to enhance and level up, ensuring you maintain overwhelming firepower on the battlefield.

Project Lazarus 2 builds on the foundation of its predecessor, bringing back all legacy content from Project Lazarus while expanding with new mechs, weapons, and challenges. The battlefield is yours to dominate, with a diverse roster of mechs that offer different combat styles. Some feature familiar, precise controls for seamless action, while others introduce bold new ways to maneuver and unleash destruction, giving you the freedom to adapt your playstyle to any threat.

Take command of an even greater selection of war machines, each equipped with specialized passive abilities, customizable weapon loadouts, and combat traits that shape your strategy. Your choice of mech will define your path to victory, delivering a tailored gameplay experience unlike any other. Take charge and forge your destiny in Project Lazarus 2, where every decision can mean the difference between survival and annihilation.

스크린샷

접속자 수

가격 히스토리

출시 발매가

7800 원

추정 판매 / 매출
예측 판매량

150+

예측 매출

1,170,000+

요약 정보

윈도우OS
액션 캐주얼
영어*, 프랑스어, 독일어, 스페인어 - 스페인, 네덜란드어, 일본어, 한국어, 포르투갈어 - 포르투갈
*음성이 지원되는 언어
www.terapoly.com

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스팀 리뷰 (2)

총 리뷰 수: 2 긍정 피드백 수: 2 부정 피드백 수: 0 전체 평가 : 2 user reviews
  • 1편은 안해본 상태에서 합니다. 난이도는 좀 있는 편인거 같지만 맵에 있는 경험치 크리스탈 나오는 채굴기 만나는 순간 난이도 급하락합니다. 채굴기에서 렙업만 20가까이 가능해서 단숨에 무기 업글 다합니다. 그리고 드레드노트 관련무기 레벨13찍고 진화하는 순간도 난이도 급하락합니다. 체감상 주무기보다 드레드노트가 더 센거 같아요.

  • Translated by AI. I'm not sure if my text was translated properly. --- Thanks to you, I was able to play the game for a long time for the first time in a while. It was tense. However, I would like to point out three problems. 1. Around the time of the final boss fight, when a large number of high-experience crystals (red crystals) flood in... the upgrade window pops up so frequently that it's almost impossible to play the game. (Hyper Mode) When upgrades are no longer needed, there should be a way to ignore crystal upgrades or automatically acquire them as health or other resources. 2. There are many instances where my character suddenly spawns at my location, and because of an invisible enemy (?), my health decreases frequently. 3. There is a bug where enemies running straight towards me charge and stick to walls. In this state, the enemy can't move, and even if I attack, it doesn't die. When this enemy attacks, it doesn't deal damage. If it was originally designed that way, then there's nothing that can be done..."

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