Planet Prospector

An open World Space Logistics Simulator set in the future where humanity have just started the BIG colonization effort of a new found world. Manage fuel economy and mine ores

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An open World Space Logistics Simulator.
Help humanitys new colonization effort by delivering vital supplies to various outposts and factories around the planet and in space.
head deep into dark asteroid fields or skim the surface of vast oceans.
The cargo in Planet Prospector is a physical container you must load, attach to the ship and fly around with.
its is not a fake magickly in your hold inventory item.
Once you reach a selling point you must lower the cargo onto the drop pad to complete the sale.
Land Anywhere on the planet and summon a Rover or on foot exploring and finding rare ores to mine and sell.

The jump system in Planet prospector is not a selected point to jump to system. you must manually input the distances you want to jump. there are HUD elements that help you get your distances, so jump carefully captain!







Earn credits and buy new ships.


Fly inside huge stations to sell or collect cargo


Planet prospector Current Features.
. Physical Cargo system.
. Cargo Delivery Job System
. A few ships to buy each having positive and negative traits. with more to come.
. Many POI's to explore
. Track IR Support
. Partial Controller Support
. Mining
. Land Vehicle and walking/mining on planet

Planned Features.
. joystick and gamepad support.
. Lots more ships to buy.
. Capital ship owning.
. Combat (most likely last thing to add.)



Thank you for reading, As a new Developer I just want to be honest and state what is planned. some of it I may not be able to myself but if the game picks up I'll surely get help.

There should be an open test soon and be sure to join the discord

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