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GDC
We will have two talks at GDC 2025. One featuring our lead narrative designer, Charles Beacham about storytelling and the other featuring our CEO Crandon Dillard.
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Unyverse is a sci-fi, action role-playing game (ARPG) with fighting game combat created by Afrime Studios. Unyverse will deliver an immersive, story-driven gameplay experience enriched by a deep Afro-Futuristic aesthetic.
RPG meets Fighting Game Mechanics.
Unyverse expands on the action-RPG genre by adding fighting game style melee combat. Players will be faced with morally complex decisions that the story in ways that will surprise even the most adept RPG player. Explore an Afrofuturistic world filled with creatures and vast landscapes to discover. In addition to the main story arc of the game, players will be able to uncover unexplored parts of the planet as side quests. At any time during the campaign, a player has the freedom to freely roam a large playable area to uncover resources, trade, hunt, and expand their reputation and influence.
A Fresh New World for RPG Gamers to Explore
Unyverse is an afrofuturistic RPG inspired by the diaspora of African cultures and projected into the future in a galaxy far far away. Never before have we seen an afrocentric world in games but players will be able to create any type of character they want to explore this vast world. We aspire to create the Mass Effect of Afrofuturism with the feel and kinetic action of a fighting game. Your choices will matter and affect your reputation with different factions in the game world. The overarching plot will drive the player forward as a new Mwindaji (Bounty Hunter) as they complete the main quest line where their choices could save their home planet.
Fighting Game 1v1 Multiplayer That Affects Reputation.
PVP mode will be a combat arena (think ThunderDome) battle allowing players to bring their Characters from single player mode and compete against others online. Because Unyverse features a unique blend of RPG and fighting game mechanics we can offer players a fun mode that only affects their reputation in the village/city arenas that they have opened up and won PVP matches in - thus giving PVP a single player benefit without upsetting the balance for single player gameplay.