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No Generative AI
Everything in this game (story, images, music, code...) is made by a human WITHOUT the use of any AI. An authentic human experience.
Try a new combat system

Inspired by card games, your available attacks are randomized each turn, requiring strategic choices for every situation.
Engage in turn-based combat featuring an energy system that allows for multiple actions within a single turn.
As a primarily narrative-driven game, its combat system is simple and deeply integrated with the story.
Every monster you encounter plays a unique role in the story.
Uncover secrets about each enemy to exploit their weaknesses in battle.
Fill out a bestiary to track each monster's evolution and revealed secrets.
Your bestiary knowledge for each monster begins at 0% and expands through combat encounters.
Slay every monster to complete the game!
Immerse yourself in a rich, narrative-driven game

With a meticulously crafted story and dialog.
Penned by an experienced and passionate writer.
Complete immersion: The story, gameplay, music and visuals are all meticulously woven together into a cohesive experience.
Mystery: A man awakens as a ghost. His wife, believing him dead, cannot see or perceive his presence, yet he remains, a silent observer.
Fear: An unknown darkness harms her, invisible to humans.
Joy: Protect her from the darkness, but she won't know it.
Sadness: Her story unfolds without you. A story lasting a lifetime.
Danger: Explore a deep, dark abyss full of monsters, to destroy the source of evil forever.
Hope: Can you find a way to communicate with her once more?
World building: Discover a rich, original world, governed by its own unique and intriguing rules.
Short game (around 4 hours for 100% completion)
Treasure hunt for hidden story fragments

Uncover numerous hidden dialogues scattered throughout the world, rewarding you with experience and deeper insights into the lore.
While the game is fully completable without these optional narratives, they significantly enhance immersion.
A passion project made by one person
This game is a passion project developed entirely by one person. It doesn't use generative AI.
It's been a difficult journey, taking far longer than anticipated, but I truly hope you'll enjoy the experience.
I tried something new, a refreshing gameplay experience I haven't encountered in other games I've played.
Your feedback is invaluable! Please share your thoughts, as they will directly help me refine my next game, which is already in development.
Beautiful hand-drawn Pixel-Art
I drew all the art myself by hand.
A warm summer with a gentle wind in the tree branches.
A mystical autumn with colorful leaves dancing in the wind.
A cold winter with snow falling peacefully.
A storm with hard rain and wind.
A dark, forbidden abyss full of monsters.
... And other places!
Relaxing ambiance and beautiful music
When you're not slaying evil beings, you can just chill and listen to the beautiful atmosphere.
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Known bugs / issues
Please see the pinned post in the Steam forum for this game (in Community).
Music credit for the trailer
Keys of Moon (Serjo De Lua) - Gentle feelings. Listen to his music on SoundCloud or YouTube.