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NONETHELESS has a rather simple puzzle system at its core. As you progress through numerous levels, that system gets expanded upon. You have the freedom to explore those expansions how you see fit; through overworld levels that contain challenges of their own.
Your objective is straightforward; navigate the pawn, past doors and obstacles, to the exit in each level. There are colored buttons, rooms, and doors. Pressing a button with the pawn will light up the corresponding room and open its doors, but the number of rooms that can be lit is limited. That's already a mouthful, but it will get much more mouthfulling than that...
Your objective is straightforward; navigate the pawn, past doors and obstacles, to the exit in each level. There are colored buttons, rooms, and doors. Pressing a button with the pawn will light up the corresponding room and open its doors, but the number of rooms that can be lit is limited. That's already a mouthful, but it will get much more mouthfulling than that...
Features:
- 200+ levels that each introduce a new idea
- An "overworld" that contains challenges and secrets of its own
- Simple controls: 4-directional, grid-based movement
- "Undo" and level "reset" buttons, which encourage experimentation without penalty
- No time-based or quick movement puzzles
