AfroCobra
ShatterStorm Studio
2024년 3월 18일
179
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| 출시일: | 2024년 3월 18일 |
| 개발사: | ShatterStorm Studio |
| 퍼블리셔: | ShatterStorm Studio |
| 플랫폼: | Windows |
| 출시 가격: | 1,100 원 |
| 장르: | 액션 |
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A side scrolling action love letter to Kung Fu Master / Spartan X. Jump, dodge, and kick your way through a flood of increasingly challenging enemies and stage bosses.
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AfroCobra is a side scrolling action love letter to Kung Fu Master / Spartan X. With 16-bit stylized pixel graphics for a throwback to the roots of action platforming. A fast-paced beat em up style game, with non-stop action and enemy assaults. Duck, jump, kick, and use the power of Dragonflys to stay alive and on the move.
Fast-Paced Beat Em Up Arcade Style Action: With a constant flow of enemies and stage hazards, keeping your reflexes sharp and quickly strategizing is your only chance for survival. Enemy movement and logic cover a wide range and must be quickly identified to overcome their threat.
Unique Atmosphere and Progression: Level designs and unique level music ques invite you to experience different feelings and environments as each is designed to reward players with a sense of progression as the game unfolds. Slowly feel time turn from day to night, before taking on the ultimate final boss.
Familiar But New Feel: Gameplay style that will feel recognizable to any action platform gamer, while introducing a flow of level design not seen in earlier action platformers that inspired it.
Fast-Paced Beat Em Up Arcade Style Action: With a constant flow of enemies and stage hazards, keeping your reflexes sharp and quickly strategizing is your only chance for survival. Enemy movement and logic cover a wide range and must be quickly identified to overcome their threat.
Unique Atmosphere and Progression: Level designs and unique level music ques invite you to experience different feelings and environments as each is designed to reward players with a sense of progression as the game unfolds. Slowly feel time turn from day to night, before taking on the ultimate final boss.
Familiar But New Feel: Gameplay style that will feel recognizable to any action platform gamer, while introducing a flow of level design not seen in earlier action platformers that inspired it.
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