게임 정보
EARLY ACCESS: Current Patch:
Regular Patch 023 (5.1.2025)
Beta Patch 023 (5.1.2025)
The Tutorial is HIGHLY RECOMMENDED even if having played the demo as there are differences.
A Merchant's Promise features No Inventory & Physics-based Inspired gameplay. You are in full control of the item you handle from the time you pick them up until you put them down...or throw them.
Your Merchant Status is everything and will determine how easily you can adjust your prices to make the most profit. There is also a Permanent Death option for those that like more risk.
Starting as a lowly Merchant you can eventually earn your way to a King's Merchant through trading as you experience:
Item Loss
Weather
Light survival elements (hunger, thirst, health, and stamina)
A Merchant's Promise will not micro-manage you:
Limited Menus and UI's as possible...and still trying to be reduced.
No "Objectives" or "Tasks" will pop up telling you what to do and how to do it.
You must Explore, Talk, Read, and Interact with things to learn about the world you play in.
...did I mention the Main Game Tutorial is strongly encouraged?
This game receives regular updates and is worked on Full Time (+)
Priorities of Continued EA Development:
The Game World - After ensuring a Solid Foundation of current gameplay mechanics I will be working hard to bring more elements of "life" and "depth" into the game.
NPCs - I assure you...they cause me pain to watch as well! They will be improved.
Consistent & Reliable gameplay - Physics games are quirky and a lot of adjustments are always being made
Performance - No one wants a 47GB game download that gets 12FPS.
Gets the bugs out - I handle these through the Discord Reporting (Link on Store Page) as soon as possible with a ticket system so you can stay up-to-date on your issue's progress.
Thank you for taking the time to visit and I look forward to providing you with a great product and fun challenge!