게임 정보
| 출시일: | 2024년 5월 24일 |
| 개발사: | NeonSerpent LLC |
| 퍼블리셔: | NeonSerpent LLC |
| 플랫폼: | Windows |
| 출시 가격: | 5,600 원 |
| 장르: | 인디 |
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추천 게임
게임 소개
A cozy, technicolor first-person explorer, filled with wondrous sights and pulsing beats! Carceri Zero tells a charming story about Freedom, Artificial Intelligence, and the nature of Reality. Made by one person, this is both an experimental game, and a work of Art. It's unique! It's a vibe! Try it!
Welcome to the most hidden corner of Steam! Let me tell you about my game...
When you visit Carceri Zero, you don't play a Character, you are YOU, the person at your desk, reading these words.
Think of it like a virtual vacation, a living world that's both a gallery for Art, and Art itself. You bop through the colorful scenery, camera in hand, uncovering secrets, and a cute little story!

While not wildly groundbreaking, Carceri Zero is quietly unlike anything you've played before. The game is hard to explain (and sell) because there's nothing quite like it, at least not directly. Carceri is three things combined: a video game, a work of Art, and a Real place.
As a video game...
Carceri Zero is a relaxing, first-person narrative/exploration focused experience. You navigate several gorgeous, interconnected zones while platforming, talking to NPCs, finding lots of secrets, and taking pictures with a heavily upgradable camera. You also follow a story, one about the Programs that run our world. They've been given this beautiful place to live, yet aren't allowed to leave. Is this their paradise, or their prison? They need your outsider, human help!
As a work of Art...
Carceri Zero is a contemporary landscape painting, an acknowledgement that video games and landscapes are both forms of Escape. Many in my family are landscape painters, and this is my way of continuing that tradition. However, rather than dictate to you what this 3D landscape looks like, your camera changes the look of the world, so you're the Art director! (The abstract screenshots above were taken in-game, using the camera's options).
As a Real place...
The world of Carceri Zero is conceived to actually Exist, a proper extension of our Reality. Carceri's residents, Programs, consider their 3D world more legit than the physical world you inhabit now (which they think of a merely a Simulation). The game's design, and story, revolve around this concept. It's not breaking the 4th wall, because the 4th wall doesn't exist here! If you go in with that suspension of disbelief, that this isn't fiction, it changes the vibe of everything.
Any uniqueness or charm Carceri Zero has (if any) comes from this bizarre combination of elements. Is this a harmonious marriage, or is it a chimera? You tell me!

This is a 2-4 hour game, a spiritual successor to ULTRAWORLD EXODUS, though no familiarity is required. Carceri Zero's not challenging, so anyone can complete the narrative portion of the experience, and there's things to do afterwards (like an in-game podcast discussing the Simulation Hypothesis). Also, buying the game gives access to the 41 song original soundtrack (only a bonus if you dig the music).

About the Creator
Solo-dev James Beech is a bizarre combination of AAA game vet and Fine Artist. He's worked as a Level Designer on Metroid Prime 4, Remnant From the Ashes, Darksiders 3, and Crysis 3. He's also released several albums, and hundreds of so-called "paintings." Unsurprisingly, he sees video games as an Art form, and is doing what little he can to add to the medium, though ultimately he may be subtracting instead!
스크린샷
접속자 수
가격 정보
예측 판매량
75+
개
예측 매출
420,000+
원
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요약 정보
스팀 리뷰 (1)
초현실적인 가상세계를 감상하는 위킹 시뮬레이터. 지형이 별로 복잡하지 않고 점프 구간도 별로 없어서 3D 플랫포머로 기대할만한 게임은 아님. 몽환적이고 초현실적인 풍경을 구경하는 것은 첫 30분동안은 꽤 즐거웠음. 하지만 NPC들이 숫자는 매우 많은데 미동도 없이 제자리에 멈춰있다보니 세계가 살아있다는 느낌이 들지 않아 좀 짜침. 왜 다른 유사한 인디게임들이 NPC가 거의 없는 포스트 아포칼립스 배경인지 알 수 있었음. 게임의 가장 큰 특징은 카메라 아이템으로 스샷을 찍을 수 있고 실제로 내 PC의 공용 사진 폴더에 저장된다는 점. 그런데 스크린샷은 스팀 자체에서 원래 제공하는 기능인데 이게 뭔 의미임? 괜히 스샷 버튼이랑 저장 경로만 2개로 나뉘니 번거로웠고 원래 f12 스샷 자주 쓰는 편이라 그냥 이 게임 스샷 기능은 안썼음. 맵에 숨겨진 수집요소로 카메라에 씌울 수 있는 필터들을 얻을 수 있으나 그닥 흥미롭지 않음. 스토리는 영어로 더빙되어 있으며 시뮬레이션 가설에 대한 현학적인 주제를 다룸. 더빙 퀄리티는 괜찮은데 바이올렛이란 캐릭터가 심한 프랑스식 억양이라 비영어권 게이머로서 알아듣기 어려웠음. 월드맵, 퀘스트 마커, 대화 로그도 전혀 없고 목표를 대화 중에 지나가듯이 말하다보니 길 잃고 헤매는 일이 많았음. 플탐과 스토리상 후반까지 진행한 것 같았지만 흥미가 떨어져 엔딩까지 가지 않고 삭제함.