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DisplaceMen is a magic realist ADV that depicts a seven-day mystery story with multiple scenarios and endings.
In the coastal town of Huanmen, everyone knows how to 'displace'—to turn any item or even living being they own into another, as long as the two have equivalent psychological value. Displaced things will vanish and be forgotten.
You are a broke painter who wanders around the town, collecting the strangest things to make art. While chatting with your commissioners, with a painter’s eye to observe and imagine, you will unveil the true faces of these people - the motivational speaker, the trace scholar with a day job as a tattoo artist, the hardcore cosplayer teenager, the wanted pseudoscientist, etc. Working to redeem the vanished “mermaid,” you will accumulate properties until you realize you can displace people. Deciding what to let go of is a painter’s practice. Stay sensitive. Stay gold.

This game will provide a unique visual novel experience featuring multiple gameplay mechanics -




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*Love is an investment. This is a story for those who have the deepest love for things that are not present. We miss the things that are not here, and this drives us insane. We have different mechanisms to process this, and this game proposes two of them: 1, Keep talking to people, and 2, Keep making paintings.
*By the way, the game can make you laugh a lot, especially at inappropriate moments.
In the coastal town of Huanmen, everyone knows how to 'displace'—to turn any item or even living being they own into another, as long as the two have equivalent psychological value. Displaced things will vanish and be forgotten.
You are a broke painter who wanders around the town, collecting the strangest things to make art. While chatting with your commissioners, with a painter’s eye to observe and imagine, you will unveil the true faces of these people - the motivational speaker, the trace scholar with a day job as a tattoo artist, the hardcore cosplayer teenager, the wanted pseudoscientist, etc. Working to redeem the vanished “mermaid,” you will accumulate properties until you realize you can displace people. Deciding what to let go of is a painter’s practice. Stay sensitive. Stay gold.

This game will provide a unique visual novel experience featuring multiple gameplay mechanics -
Magic-Realist Narrative
Experience the mainstage “mermaid” mystery by making seamless decisions for multiple endings. Enjoy the satellite stories while exploring various locations in a town operating with the rules of displacement.
Painterly Choice Branching
Imagine the most impossible found objects as art material. Observe your subjects and chat with your clients to uncover their secrets. Make artistic decisions to enable story branching. Balance special personal values for characters to activate unique painting results.
Displaceable Collection
Collect items and tokens of human ownership within the main story and sidequest. *Bonus: Displace your item or token at the right moment for the best value by watching your psychological values change triggered by events.
Visceral Dream Sequence
Solve small drag-and-drop puzzles while immersed in visceral dream sequences of the vanished “mermaid.” Witness the forgotten story emerging from beautifully intangible streams of consciousness.
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*Love is an investment. This is a story for those who have the deepest love for things that are not present. We miss the things that are not here, and this drives us insane. We have different mechanisms to process this, and this game proposes two of them: 1, Keep talking to people, and 2, Keep making paintings.
*By the way, the game can make you laugh a lot, especially at inappropriate moments.