Immortal Defense

Immortal Defense is a story-driven tower defense game in which you give up your body and life to become an immortal "path defender", and defend your home world from destruction, forever. The game takes place over millions of years. Is there anything you would give up everything to defend?

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Immortal Defense has been widely praised for the game's storytelling and unique twist on the tower defense genre, many consider it a cult classic of the subgenre. Its story was written by novelist Jeanne Thornton, and its universe is based on the novel Raberata by Robert Bisno. This new Steam release features many improvements over the original release: Steam achievements which grant gameplay bonuses, leaderboards, improved graphics and performance, widescreen support, an improved level editor, and much more.

WARNING: This game involves a lot of flashing lights and visual effects. If you have sensory issues, such as epilepsy, this game might cause more problems for you than other games. There is a way to turn the visual options down, but even with all the options turned down, it can still be quite flashy.

Immortal Defense has a story-driven campaign with 100 core levels and 50 optional side-quest levels (which can be completed for bonuses that help you with the core levels). The game takes about 20 hours to complete everything in. The game comes with the soundtrack, which is by Long Dao and classical composer Walter Eres. There are also Steam Cards which were hand-painted in watercolor just for this Steam release.

There are 26 types of enemies, each with its own abilities and unique interactions with one another, and 11 types of towers, each of which goes through different forms as they are upgraded, and each of which gains new abilities as the player collects achievements. These are not standard enemy types like "flying" or standard tower types like "long range and slow"--you haven't seen these before in other tower defense games. The game also comes with a level editor, with Steam Workshop support, and is pre-packaged with an extra 62 levels created by fans.

Note: The game was first released on May 31, 2007, and was updated with new content in 2009, and then again significantly improved for its Steam release in August 2015.

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가격 히스토리

출시 발매가

10500 원

추정 판매 / 매출
예측 판매량

150+

예측 매출

1,575,000+

요약 정보

윈도우OS
액션 인디 전략
영어, 프랑스어, 스페인어 - 스페인, 일본어, 포르투갈어 - 브라질, 러시아어
http://studioeres.com

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총 리뷰 수: 2 긍정 피드백 수: 1 부정 피드백 수: 1 전체 평가 : 2 user reviews
  • 디펜스 게임을 좋아한다면 추천. 쉬운 난이도부터, 하드코어함까지 모두 갖췄다.

  • 게임이 이해하기 어렵습니다 그래픽보다도 사운드가 많이 아쉽습니다

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