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Embark on thrilling turn-based battles in VEIL: Tactics, where realism meets fantasy in a fractured future. Step into the shoes of a commander, leading a squad of operatives through challenging missions to save all of Humanity. And Elvenity. And Dwarfinity. And a bunch of other 'nities.
As a solo developer, I've poured my passion into this project. This is an AI -heavy game where art, music, and characters will be one way or another created or modified by an AI. This Steam page will also serve as my blog documenting the development journey. You can find the blogs themselves from the discussion forum.
Inspired by games such as Gloomhaven, XCom, and Slay the Spire
Gloomhaven: Boardgame -feel & card system with two actions.
XCom: Destructive environment & Line of Sight.
Slay the Spire: Known enemy intention with no damage randomization.
Key Features:
Tactical Turn-Based Combat: Plan your moves carefully, using the environment to outsmart your enemies. Advanced tactics and synergies will be key to success!
Storyline: Uncover the fragile duality of our world as you fight to save multiple races on either side of the veil.
Squad Customization: Build and train your team with a variety of skills and equipment, choosing from a diverse roster of characters.
Upgradeable Units: Upgrade and boost your heroes' ability cards with an extensive upgrade mechanics.
Character Generator: Create your own units using AI. (We'll see how this one pans out in time, but at least this is the goal)
Dynamic Environments: Navigate through fully destructible locations, each posing unique challenges and opportunities.
Join the Vanguard Expedition and Infiltration Logistics to leads your team into victory! Wishlist now and be part of the adventure!