게임 정보
| 출시일: | 2025년 |
| 개발사: | Strategos Games |
| 퍼블리셔: | MicroProse Software |
| 플랫폼: | Windows |
| 출시 가격: | 27,000 원 |
| 장르: | 시뮬레이션, 전략 |
링크
업적 목록
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추천 게임
게임 소개
Strategos is a real-time tactics wargame set in classical antiquity. Simulate large-scale battles with over 120 factions, and 250+ units, from the ancient world. Create custom battles, or take command of historical ones.

Simulate Historical Battles
Simulate large scale warfare with the armies of antiquity in Strategos. With thousands of men on screen, you can recreate real or speculative historical battles between the major and minor powers of the ancient Mediterranean.

Manage Complex Mechanics
Strategos is an ancients wargame with large scale formation movements and disorder, unordered charges, pursuing, evading, routing and morale shocks, fog of war, terrain effects, flanking and command and control simulations that bring a hardcore tabletop feel to digital, real-time wargaming.

Command the Armies of Classical Antiquity
The armies of Strategos span nearly a thousand years of the classical period, from the Hoplites and Immortals of the Persian Wars, to the rise of the Sasanian Empire against Imperial Rome.

Master Advanced Command and Control
An advanced command and control simulation encourages the player to think about the positioning and use of their generals, and when to commit them in order to balance giving orders, sending couriers, providing morale support, and fighting in direct combat.

Select From a Huge Number of Units and Factions
The game contains over 250 unique units and nearly 120 unique factions, including the various Hellenic Empires, The Achaemenid Persian Empire, Rome and Carthage across different eras, Gallic, Germanic and Iberian tribes, Umbrians, Samnites and other native Italians, the major city states of ancient Greece, the Thracians, and more.

Customize Battles
Custom battle options include selection of army lists, allies, units, army sizes, era, map, deployment distance and sides, difficulty, AI type/aggression, whether to use AI at all (alternative is hotseat), and optional randomization of army lists with options to filter random armies by era, importance, and whether they are steppe armies. Current historical battles include Issos and Raphia, with more to come.
Factions:
Abyssinian/Aksumite
Early (Persian Wars) and Later (Alexander) Achaemenid Empire
Aitolian
Antigonid
Alan
Apulian
Armenian (Tigranes and non-Tigranes)
Athenian
Atropatene (Early/Late)
Bithynian
Blemmye/Nobades
Bosporan
Campanian
Carthaginian (Early/Late)
Commagene
Caucasian
Dacian
Etruscan
Galatian
Gallic
Georgian
Germanic
Germanic (Later) Horse/Foot Tribes
Graeco-Bactrian
Graeco-Indian
Early Hoplite Greek (Later Hoplite Greek armies are distinguished by city state)
Hellenistic Greek
Hasmonean Jewish
Iapygian
Illyrian (Early/Late
Indo-Parthian
Indo-Skythian
Italian Tribes
Judaean
Kappadokian
Kushan (Early/Late)
Kyrenean Greek (Early/Late)
Latin
Libyan
Ligurian
Lucanian
Lydian
Lykian
Lysimachid
Maccabean Jewish
Macedonian (Early, Alexander, Late Alexander, Early Successor, and Late Successor)
Massalian
Meroitic Kushite
Moorish
Nabataean
Numidian (Early/Late)
Paionian
Palmyran
Parthian
Pergamenid (Early/Late)
Phokian
Pontic (Mithridates Early/Late, and Pre-Mithridates)
Ptolemaic (Early, Mid-Early, Mid-Late, Late)
Pyrrhic (Early/Late)
Rhoxolani
Roman (Tullian, Camillan, Polybian, Marian, Early Imperial, and Mid Imperial)
Saka
Samnite
Sarmatian
Sassanid (Early)
Seleucid (Early, Mid-Early, Mid-Late, Late)
Skythian
Slave Revolt
Spanish (Iberian, Celtiberian, Lusitanian, and Sertorius)
Spartan
Spartan (Hellenistic)
Syracusan
Tarantine
Theban
Thessalian
Thracian (Early, Gallic, Hellenized, and Roman Client)
Umbrian
스크린샷
접속자 수
가격 정보
예측 판매량
150+
개
예측 매출
4,050,000+
원
업적 목록
업적 정보가 없습니다.
요약 정보
스팀 리뷰 (2)
토탈워보다 방진싸움이 잘살아있음 토탈워는 사실상 손컨 빠르기의 컨트롤싸움이나 다를바 없는데 이 게임은 아님 장군이 이끄는 부대는 명령을 빠릿빠릿하게 수행함 장군의 범위내 부대는 비교적 빠릿하게 수행함 장군의 범위밖 부대는 장군이 보낸 전령이 도달해야 명령을 수행함 즉 지금이 타이밍이니? 하고 들어갈때는 늦는다는것 미리 진을 짜두고 어느 부대를 어디에 언제 투입할지 신중하게 계획해야함 하지만 다른 문제도 존재하는데 부대가 전투에 돌입하면 명령을 씹고 계속 근접전을 벌이거나 적 부대를 격파 후 다른 적 부대을 향해 곧장 돌격해버리기도 함 전장의 혼돈 속에서 어떻게 싸울 것인가를 잘살렸음 예비대의 운용은 중요해짐 단점은 부대를 내 입맛대로만 편성할수없음 약간의 차이를 둘수는 잇지만 그저 궁병이냐 투창병이냐 투척기병이냐 돌격경기병이냐 정도의 차이임
그냥 언럭키 토탈워 인거 같은데.......