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Overview
Bluestone Islands is a survival game with 2 core modes, story and sandbox. In sandbox play with modulators, mods, and or friends on servers or local multiplayer. If that doesn't interest you tackle the campaign in story mode to save your friends and company from a frosty fate.
Gameplay Overview
Our main gameplay experience is survival; craft, hunt, explore, mine, or forage for the resources you need to survive in sandbox or complete your mission in story mode. Make sure to manage your health, hunger, thirst, sleep, and body temperature as you explore the 30+ islands on the archipelago which vary from lava filled deserts, to jungles, to a completely frozen over island. Luckily technology is in abundance some left behind, most of it new. You will have access to lots of unique tools to automate, enhance or, unlock new aspects of the game.
Story Mode
Story mode will be a single player story campaign with you playing the main character, Alex Ramph. You and your girlfriends company Vernix is at threat of being shut down by a global government, travel back to the now abandoned islands with the help of your best friends 8 years after a terrible incident caused a full evacuation. Story Mode is planned to release in version B.1.0
Sandbox Mode
Sandbox mode is a free for all experience where you can modify your game with mods, or built into the game modulators. Modulators are things you can purchase from the in game store (NO MICROTRANACTIONS) to change aspects of your sandbox world such as, allowing flight, creative mode, infinite night, day or resources, or making the game more challenging by disabling respawning. Mods are a very large part of gaming culture and we plan to support mods and mod developers by having modding support as early as version B.5.0.
Multiplayer / Servers
Players can connect to other players sandbox worlds as easily as sending an invite with a cap of 12 players, but if you crave something more populated you might enjoy checking out some of the player hosted servers.
Versions / Release
We are planning on having 3 release phases: Alpha, Beta, and Release. Each version number has a letter suffix describing the phase, and a number version.
Alpha (A.1.0)
Beta (B.1.0)
Release (R.1.0)
Bluestone Islands is a survival game with 2 core modes, story and sandbox. In sandbox play with modulators, mods, and or friends on servers or local multiplayer. If that doesn't interest you tackle the campaign in story mode to save your friends and company from a frosty fate.
Gameplay Overview
Our main gameplay experience is survival; craft, hunt, explore, mine, or forage for the resources you need to survive in sandbox or complete your mission in story mode. Make sure to manage your health, hunger, thirst, sleep, and body temperature as you explore the 30+ islands on the archipelago which vary from lava filled deserts, to jungles, to a completely frozen over island. Luckily technology is in abundance some left behind, most of it new. You will have access to lots of unique tools to automate, enhance or, unlock new aspects of the game.
Story Mode
Story mode will be a single player story campaign with you playing the main character, Alex Ramph. You and your girlfriends company Vernix is at threat of being shut down by a global government, travel back to the now abandoned islands with the help of your best friends 8 years after a terrible incident caused a full evacuation. Story Mode is planned to release in version B.1.0
Sandbox Mode
Sandbox mode is a free for all experience where you can modify your game with mods, or built into the game modulators. Modulators are things you can purchase from the in game store (NO MICROTRANACTIONS) to change aspects of your sandbox world such as, allowing flight, creative mode, infinite night, day or resources, or making the game more challenging by disabling respawning. Mods are a very large part of gaming culture and we plan to support mods and mod developers by having modding support as early as version B.5.0.
Multiplayer / Servers
Players can connect to other players sandbox worlds as easily as sending an invite with a cap of 12 players, but if you crave something more populated you might enjoy checking out some of the player hosted servers.
Versions / Release
We are planning on having 3 release phases: Alpha, Beta, and Release. Each version number has a letter suffix describing the phase, and a number version.
Alpha (A.1.0)
Beta (B.1.0)
Release (R.1.0)