An Exercise in Mortality - Chapter I
An Exercise in Mortality - Chapter I
CorDubiumArts
2026년 6월 1일
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출시일: 2026년 6월 1일
개발사: CorDubiumArts
퍼블리셔: CorDubiumArts
플랫폼: Windows
출시 가격: 14,000 원
장르: 어드벤처, 인디

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Pupa 2024년 8월 6일
Banana Gine 2024년 7월 17일

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An Exercise in Mortality - Chapter I

Slip into the role of a detective and find out why a seemingly peaceful village suddenly has to hold a funeral every other day. To solve the mysteries, act as the perpetrator and simulate the crimes. Left completely to your own devices, it’s up to you to prove your ingenuity and wit.

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When an engagement is broken off in a tragic manner in a small rural village in the early days of industrialization, a young student finds himself suddenly entangled in mysterious circumstances. A series of unnatural deaths will soon expose the rural idyll as a mere illusion.

  • Simulate the course of eventsTo solve the mysteries, place yourself in the shoes of the perpetrator and commit the crimes. You are able to interact with your environment in complex ways, giving you great freedom in how you approach the solution.

  • Investigate the crime scene Look for clues and evidence and make a note of anything you think is relevant.
    Talk to the people you meet and ask questions about anything you want, by specifying the person, place, time and object you wish to know about.

  • No handholdingYou are left almost completely to your own devices in solving the cases. It’s up to you to prove your ingenuity and wit. But don’t worry, you’ll have several attempts to come up with the right solution.

  • Tightly-woven storyLovers of story-driven games will not be disappointed. Meet a range of interesting and sometimes curious people as you explore the beautiful village and its inhabitants while the story unfolds to its cathartic conclusion.

This game is the first chapter of a story told in three parts.

Developer Note

The game is fully playable at launch and contains the complete story of the first chapter. 

Due to external circumstances, I am releasing earlier than I would ideally prefer and will continue refining the game through several updates over the next 1-2 months.

These updates focus primarily on visual presentation, animations, gameplay fluidity, and some additional content.

Because first impressions matter greatly in a story-driven mystery game, players who prefer the most polished first playthrough may wish to wait for these updates, which I will announce here.

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