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In Mech Crusade you play a mech-piloting mercenary sent to destabilize the continent of Merica in preparation for the upcoming Swiss invasion. You will have to navigate the world map and deal with different, competing factions and their own internal conflicts. You have the option of piloting one of five different mechs and the choice of many different weapons to help you in your task. The missions you take will affect the general course of the story and the fate of Merica.


Dropped into one of fourteen different missions, you have various objectives to complete. Parts of your own mech may be crippled or destroyed during missions, and enemy mechs can be targeted in a similar way. Your mech is a walking death-machine that can crush, burn, and repeatedly detonate your enemies into dust/gibs.


You have the choice of five different mechs and can customize your mech with many different weapons, like lasers, cannons, missile launchers, shotguns, and more. There are also slots for more general modifications, which will affect the part itself (such as more armor for the right arm), or the weapons mounted to that part (such as 50% more ammo for ballistic weaponry mounted to the right arm).

The Swiss Confederation, the world hegemon, has hired you to stir chaos in the wild and untamed land of Merica before they begin their "expedition." Thankfully, the nations in the region all have bitter hatred towards each other, massive internal inconsistencies, and are generally backwards. They include the totalitarian, rapidly modernizing Amish state, the corrupt and decadent Kingdom of Bec, and The Donut, a city-state controlled by the insane Cult of Q. Should be easy pickings.
