Lux Leonarii - A Mechanical Puzzle Adventure

Lux Leonarii is a Puzzle game revolving around guiding beams of light throughout an ancient structure using a multitude of mirrors and devices, ranging from simple A to B connection to multiple colours and complex interactions. Can you uncover the mystery that has been buried here ?

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Please visit the community hub for additional info regarding the game's release.

Lux Leonarii - A Mechanical Puzzle Adventure
is a game set in an ancient structure where light is both your guide and your challenge.

In Lux Leonarii you the player explore an ancient structure by harnessing the power of light in the form of highly focused light beams as you solve intricate puzzles by using rotating mirrors, devices and your wits.

Each level invites you to manipulate the beams of light using the environment, directing them through a series of obstacles and challenges while learning new ways to think about space, reflections and interactions.

It combines the challenge of puzzle solving with a visually appealing experience using dynamic lighting that reacts in real-time to the beam's locations to create captivating Levels.

Perfect for mechanical puzzle lovers who still enjoy some degree of visual appeal, Lux Leonarii challenges you to think with reflections in mind, explore creative solutions and discover the forgotten power of light. Will you unlock the secrets hidden here ?.

–Key features–

- Escalating difficulty, from simple A to B connections with a single colour, up to 7 different colours, ten-fold reflections and utilizing all available tiles, so while the first few levels are easy as they introduce the game mechanics, and as the mechanics interact with each other, levels get challenging.

- It is a mechanical puzzle, meaning your actions are immediately visible in real time so if there is a beam being interrupted by an obstacle you will be able to see it immediately and might even be able to nudge the mirrors slightly to bypass it, or the opening of a door might move said door to interrupt another beam, possibly the very same one that is opening it.

- 4 Directly interactable tiles (Like Mirrors you can rotate)

- 7 Indirectly interactable tiles  (Like Doors)

- If you are here only for the Puzzle aspect of the game, the adventure aspect of the game (collecting, crafting, health) can be fully ignored and is merely there because it makes me feel like I am doing well in the game when the inventory is full of stuff. (This might change in the future, with either the removal/change/expansion of the system, but this is the current state of it.)

-Extensive Options, along with the basics (graphics, audio) there are additional settings for example the light sources in the game like the light beams themselves, the fire bowls along with the background light can be customized so you can customize the experience.

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https://steamcommunity.com/app/3082530/discussions/1/

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