게임 정보
But that's not the point. The important part is that I wanted to develop a very short indie game (it took me 6 weeks) where the most important aspect was to have fun. That's how "Sunday Morning" was born—a rhythm indie game designed to relax and enjoy. It's a small rhythmic challenge where you have a limited time to clean the house to the beat of the music.
Features:
- Rhythm-Based Gameplay: Clean the house by performing tasks to the beat of catchy music. Each step at the team of beat.
- Time Challenge: You have a limited amount of time to complete your chores. (Of course, you can always lay dowm on the coach and do nothing)
- Various Cleaning Tasks: Engage in different tasks like "Simon says" while recycling, dusting, and organizing, each requiring rhythmic precision.
- Multiple Levels: Rigth now there is only one level developed, but in the future I would like to add multiple levels, each one with a new musical track and a unique set of chores to complete.
- Casual and Relaxing: Designed to be a fun, stress-free experience that you can pick up and play anytime.
Developer's Note:
I developed "Sunday Morning" as a personal project with no greater ambition than to have a good time. I hope you enjoy it as much as I did creating it. Thank you for playing and for your support!If the game is well-received, I plan to continue developing it! If not, it will remain a short and fun experience.
The important thing is to have a good time! And I certainly did :)