게임 정보
| 출시일: | 2025년 10월 15일 |
| 개발사: | Chasm Studios |
| 퍼블리셔: | Chasm Studios |
| 플랫폼: | Windows |
| 출시 가격: | 5,600 원 |
| 장르: | 캐주얼, 인디, 시뮬레이션, 전략 |
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A story-driven incremental game with idle and auto-battler mechanics, inspired by Factorio logistics, Path of Exile itemization, and Eve Online's economy
Space War Economy Idle is an incremental game where you take control of a mining outpost, extract resources, build ships, and battle your way back towards Earth. It is designed to be casual but complex, working with both passive/idle play-styles and more active playing.
Two thirds economic management
Configure - setup machine processes to mine, smelt, craft, and do logistics runs automatically
Manage - make the processes work in sync and be rewarded for peak performances
Idle - resources accumulate whether or not the game is active or open
Upgrade - processes can be upgraded almost endlessly and runs can be reset for semi-permanent rewards
Optimize - master a minigame that rewards management consistency with global multipliers
Craft - all items are custom with random modifiers based off of what items are consumed in the crafting
One third permadeath auto-battler
Assemble - combine component items to create a fleet with action RPG itemization and stats
Auto battle - dispatch fleets to fight challenging enemies in 300 levels of space warfare
Conquer - more items, mechanics, and story are unlocked with battle progress
Prosper - discover your past and what happened to humanity
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