게임 정보
On an asteroid at the rim of a space civilization, a relic from centuries past awakens. With creaks and groans of rusted metal, it resumes its directives, with a small twist...
10 hours of active gameplay backed by idle mechanics - make progress even when not playing!
Idle rewards based off of economic performance, rewarding strategies that reach peak production in limited time frames
A core optimization mechanic that revolves around timing different tasks such as surveying, mining, moving, smelting, crafting, and transporting
A neural network minigame that rewards active management with global multipliers
100+ upgrades to purchase and improve production and efficiency
A remort/restart system that grants semi-permanent awards for the next run
A crafting system similar to Path of Exile, using resources to roll item modifiers on item bases and making all resources valuable in different contexts
A high risk high reward space auto battle system with fleet permadeath
A logistics system involving sending and receiving payloads at different mining sites
Automation configurations for most tasks
An overarching narrative with multiple endings explaining what happened in the centuries that followed