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SINCORP.GAMES
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| 출시일: | 발표 예정 |
| 개발사: | SINCORP.GAMES |
| 퍼블리셔: | SINCORP.GAMES |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 캐주얼, 대규모 멀티플레이어, 시뮬레이션 |
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추천 게임
Minimo Playtest
2024년 8월 19일
SteamWorld Heist II Official Soundtrack
2024년 8월 8일
Legacy: Tears of Vanfell - Chapter 1
2024년 9월 13일
게임 소개
A comprehensive service for streamers, which includes: • A library of multiplayer games; • One-click ease of use; • Private lobbies, exclusively for stream participants.
상세 설명
A comprehensive service for streamers, which includes:
• A library of multiplayer games;
• One-click ease of use;
• Private lobbies, exclusively for stream participants.
We aim to expand our game catalog, including titles such as Alias, Bunker, Mafia. Additionally, we are ready to develop games upon request, considering your personal preferences and those of your audience. As an option, we can integrate viewer interaction with the games through chat and voting, without direct access to the game lobby.
The ease of use is ensured by the fact that only a couple of clicks separate you from launching the client to starting the gaming session, without the need to set up scenes in OBS and edit player webcam feeds. We also provide a convenient reconnection system, with progress saving and the ability to expand the lobby with new players directly during the game.
In our game library, we feature:
• FromTo – A game where players must guess the position of a marker on a scale based on clues given by one of the participants.
• TickTockBOOM – A game that trains quick thinking and reaction. Players take turns coming up with words that include a given syllable and pass the "bomb" to the next player. The goal is not to hold the "bomb" when it "explodes." The player holding the "bomb" when it explodes is out of the game.
• Crocodile – A game where one of the participants receives a task from a pre-prepared list and must, without speaking, use gestures and facial expressions to act out the specified action or phrase. The other players try to guess what the host is depicting. The game continues until the task is guessed, after which it is the next participant's turn to act out.
• YesNo Game – This game involves riddles where players receive a brief and often paradoxical description of a situation that needs to be solved by asking the host questions. Answers to questions can only be "yes," "no," or "doesn't matter."
• A library of multiplayer games;
• One-click ease of use;
• Private lobbies, exclusively for stream participants.
We aim to expand our game catalog, including titles such as Alias, Bunker, Mafia. Additionally, we are ready to develop games upon request, considering your personal preferences and those of your audience. As an option, we can integrate viewer interaction with the games through chat and voting, without direct access to the game lobby.
The ease of use is ensured by the fact that only a couple of clicks separate you from launching the client to starting the gaming session, without the need to set up scenes in OBS and edit player webcam feeds. We also provide a convenient reconnection system, with progress saving and the ability to expand the lobby with new players directly during the game.
In our game library, we feature:
• FromTo – A game where players must guess the position of a marker on a scale based on clues given by one of the participants.
• TickTockBOOM – A game that trains quick thinking and reaction. Players take turns coming up with words that include a given syllable and pass the "bomb" to the next player. The goal is not to hold the "bomb" when it "explodes." The player holding the "bomb" when it explodes is out of the game.
• Crocodile – A game where one of the participants receives a task from a pre-prepared list and must, without speaking, use gestures and facial expressions to act out the specified action or phrase. The other players try to guess what the host is depicting. The game continues until the task is guessed, after which it is the next participant's turn to act out.
• YesNo Game – This game involves riddles where players receive a brief and often paradoxical description of a situation that needs to be solved by asking the host questions. Answers to questions can only be "yes," "no," or "doesn't matter."
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