게임 정보
Story Mode
The Takodachi have gone missing and it is up to Ina and AO-chan to find them! This is a casual mode where players will make their way through three levels unraveling the mystery of the missing Takodachi. This mode has unlimited continues and saves your progress so that you can continue from the start of the last level that you reached. The Final Battle plays out a little differently depending on how many Takodachi you are able to save.Arcade Mode
Test your mettle in this mode dedicated to high score chasers. The mode features the three Story Mode levels plus three remixed levels for the second loop called Another Tomorrow. The mode features a Score Multiplier mechanic that players can take advantage of to increase their scores immensely. Your Progress won’t be saved and if you run out of health you won’t be able to continue. Do you have the resolve needed to face the unknown threat of the second loop?Score Board!
Arcade Mode scores are saved to a local scoreboard. Try your best to rack up the highest scores you possibly can!Stage Select!
As you progress through the levels in the different game modes, you will be able to play them individually through the Stage Select. Stages unlock as you reach them so if you need to practice a particular level before committing to it in Arcade Mode then the Stage Select is your best option.This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)
This game is allowed to be monetized under the examination and terms of "holo Indie".
Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.
※1. About CCMC Corp.
CCMC Corp. is entrusted with website management (ex: Steam) including, examination, publishing and other necessary tasks by Cover Corp.
※2. About "holo Indie"
holo Indie's objective is to cooperate with hololive production fans and creators.
It is a game brand that offers "Game Creator Support Program" for the derivative work games.
For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".
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이 게임을 구매하고 재빨리 해보고 계속할지 환불할 지 결정하기 바랍니다. 데모버전이 있으면 좋겠습니다. 일반적인 조작 방법이 아니기 때문에 호불호가 갈릴 겁니다. 슈팅 보다는 책으로 막아내는 것과 가시를 피하는 등의 플랫포머의 느낌이 납니다. 팬심으로만 하기에는 난이도가 높습니다. 어느 정도의 실력이 요구됩니다. 이나의 대표적 색깔이 보라색 인 건 맞지만 조준선이 제대로 보이지 않으니 선을 굵게 강조하거나 다른 방법으로 표현했으면 좋았을 거 같습니다. 또한 키 설정등은 게임 실행전의 옵션에서만 바꿀 수 있습니다만 게임에서 요구하는 키와 다릅니다. 게임성 자체 보다는 다른 이유로 어려운 게임 입니다. 컨트롤러 지원 제대로 안합니다.