Exodus Demo
Galhmac Game Studio
2014년 7월 14일
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| 출시일: | 2014년 7월 14일 |
| 개발사: | Galhmac Game Studio |
| 퍼블리셔: | Multi-Form |
| 플랫폼: | Windows |
| 출시 가격: | 무료 |
| 장르: | 어드벤처, 인디 |
링크
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추천 게임
게임 소개
Exodus is a 2D Platform/Exploration (metroidvania) game for Windows, with oldschool gameplay mechanics, and HD native resolution (1920*1200). Musics are made by Yann Van Der Cruyssen (Saira, Block That Matter).
상세 설명
This demo content the first part and first Boss of the game
Exodus is a 2D Platform/Exploration (metroidvania) game for Windows, with oldschool gameplay mechanics, and HD native resolution (1920*1200). Musics are made by Yann Van Der Cruyssen (Saira, Block That Matter).
You can choose between a male character, Zoulux, or his girlfriend, Ly'sax, depending on your favorite alien (or gender).
The choosen character will get out of his capsule, in a wild and a somewhat hostile environment.
Soon enough, a leader of Exodus will contact you from his capsule, asking you to help Exodus' inhabitants.
And you'll be on your way.
-Metroidvania mechanics : Platformer control ( jump, crouch, sneaking, attack, etc... ), and in our case a big part for exploration.
-Unique visual style.
-Skills evolution with skill-trees, using evolution points ( Vital energy in the game ) that can be found in the environment or by killing monsters.
-Collected evolution points are lost on death ( but they can be recovered if you can reach them without dying again ), but activated mechanism are not reseted on death.
Exodus is a 2D Platform/Exploration (metroidvania) game for Windows, with oldschool gameplay mechanics, and HD native resolution (1920*1200). Musics are made by Yann Van Der Cruyssen (Saira, Block That Matter).
You can choose between a male character, Zoulux, or his girlfriend, Ly'sax, depending on your favorite alien (or gender).
The choosen character will get out of his capsule, in a wild and a somewhat hostile environment.
Soon enough, a leader of Exodus will contact you from his capsule, asking you to help Exodus' inhabitants.
And you'll be on your way.
Main Features
-Metroidvania mechanics : Platformer control ( jump, crouch, sneaking, attack, etc... ), and in our case a big part for exploration.
-Unique visual style.
-Skills evolution with skill-trees, using evolution points ( Vital energy in the game ) that can be found in the environment or by killing monsters.
-Collected evolution points are lost on death ( but they can be recovered if you can reach them without dying again ), but activated mechanism are not reseted on death.
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