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Dungeon Sucker is Pixel-art, Rogue-Lite, top down shooter game with absorption-defense as its core system.
[Synopsis]
Kim-Demon left the cleaning work to cleaning company for DHC(Dungeon-Hygiene-Check) in the second half of the year and went on a summer vacation in a hurry. but we’re cleaning company that has little bit distorted ideology that ‘Getting rid of the source of dirt is a real clean-up’.
Umm... Maybe… Kim-Demon didn’t even know that.
Anyway, You was become a cleaner of Company, Please finish cleaning the dungeon by ‘Neutralize’ all the obstacles(uncooperative-being, thing etc…) that interfere with cleaning along with the “Big - Strong vacuum Cleaner” which is the high-tech!!!
[A Big-Strong Vacuum Cleaner]
Cleaning is like a war, because you don’t know what threats are waiting for you. But, A ‘BSVC’ can suck attacks from uncooperative-being(thing). These sucked things can be fire using the ‘release’ function. neutralizing uncooperative being(thing)s with this function!
Once Again, It's not 'Killing', just 'Neutralizing'!
[Weapons]
BSVC can be equipped with various attachments. More than you think. A whole range of weapons wait you in Dungeon. May be, these weapons are probably you have never heard of. Use that if you need for cleaning work.
Don’t worry, Company's legal team is an expert in this area.
[Procedural-generated Dungeon & Random Event]
Dungeon is very complex and huge place, a random ‘labyrinth’. Dungeon are filled with various trophies, events. and beings and things. There are many thing waiting for you : Quiet, Huge, Great, Loud, Small, and so on.
Ah!, Sometimes there are ‘cooperative mans’ so don’t use the ‘Release function’ at random.