게임 정보
| 출시일: | 2024년 12월 19일 |
| 개발사: | 下痢公星 |
| 퍼블리셔: | INUSHIT |
| 플랫폼: | Windows |
| 출시 가격: | 4,500 원 |
| 장르: | 어드벤처, 인디, RPG |
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추천 게임
게임 소개
Dark comical RPG set in a city at night and a spiritual world.
※An English translated version is scheduled to be released around June.

【Synopsis】
A society infested with schizophrenia, or “ghosting”.
Ghosting has become an everyday occurrence,
Ghosts are cleaned by cleaners as a matter of course.

The main character, Ricardo, takes a part-time job as a ghost cleaner.
and earns money by exterminating the Ghost Meats that infest the city....

【Game Description】
An RPG game created in RPG Tool VXace.
Unique world:
A dark and comical world where ghosting is an everyday occurrence.
Mystery solving elements:
Uncovering riddles, puzzles, and the spirit world of the ghosts deepens the story.
Story-driven:
Explore the world of the ghosts' minds and discover their secrets.
Retro atmosphere:
Dots and background music create a nostalgic atmosphere unique to VXAce.
Unique save system:
Smoking a cigarette is a unique way to save your game.

[How to operate]
Z button: Decide
X button: open menu screen, cancel
Cross key: Move
Shift key: dash
[Recommended for]
Retro game lovers
Riddle-solving game lovers
Story-driven players

스크린샷
접속자 수
가격 정보
예측 판매량
450+
개
예측 매출
2,025,000+
원
업적 목록
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요약 정보
스팀 리뷰 (6)
수작 쯔꾸르입니다 스토리도 괜찮고 캐릭터들의 표정이 일품입니다
『디그 나이트』 한글패치 배포합니다. https://blog.naver.com/robeureu/223830235734 개발자가 넣고 싶은 걸 다 넣은듯한 게임입니다. 매우 인디다워요
예고편에 홀려서 샀는데 대만족 즐겁게 플레이했고 뒷맛도 깔끔해서 좋았습니다 + 전투가 어려운 사람들을 위해: [spoiler]약국으로 달려가서 Combat Guide (한글패치 기준: 싸움의 모든 것)이라는 책자를 구입하고 읽으세요. 이후 몹을 만날 때마다 관찰을 사용하면 약점 속성 파악 가능 저는 중반부에 가서야 얻었는데 써보고 광명찾음
Saw the ending. The plot and art was good for me. So after all the hassle, I'm recommending this game. However, I still hope late game's puzzle and fights to get easier. I know there is failsafe in this game, but not seeing 'Game Over' screen doesn't mean the player's frustration will be gone. Anyway, I will be looking forward to your next game. I really like the art style of yours. ---------------- I didn't reach the ending yet, so this review might change after. For now, I wouldn't recommend this game. I liked the atmosphere of the game. I think it has some similarity with Chainsaw Man and its protagonist, but less violence and a bit more depression. However, there were some annoying parts that makes me unable to recommend this game. Many parts of this game are so vague - not all the time, but often - causing the player to waste their time a lot searching for a needle in a haystack. It might be an intentional discomfort, making player frustrated the same way the MC would be feeling, but the uneasiness of wasting time by circling the same map was too much for me. Also, the enemy gets way strong by the 3rd day. I think the developer's intent was to make the player use the game's rock-scissor-paper battle mechanism more aggressively, like changing the MC's and enemy's emotion status using battle items. However, unlike switching gears, changing emotion status requires single-use items like foods and drugs. The game allows player to buy unlimited amounts of them by doing part-time job in hamburger restaurant, but playing minigame to fight infinitely respawned mobs isn't fun. The problems above makes vicious circle, making me lose a lot of passion in this game by the end of 3rd day. I'm going to see the ending anyway, but I really hope the things I wrote above to get better.
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