게임 정보
로드맵
High priority
Match simulation algorithms (85%)
Multi-role player generation (40%)
Stadium infrastructure (70%)
Youth Academy (70%)
Gym (70%)
Training Camp (70%)
Infirmary (70%)
Low priority
Stock dividends(80%)
Investment banking(80%)
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게임 정보

An immersive and strategic game experience focused on managing a rugby club.
The game combines tactical decisions with team management, financial planning and competition in a world of rugby.
Grow your team on and off the pitch, and make strategic decisions regarding training, player transfers, playing tactics, and financial management.
Scout and recruit new prospects or talented professionals from a randomly generated pool of athletes, each player will have unique attributes and potential (stats).
Train, buy, sell or lend players to unlock their full potential, and improve team performance.
Analyze the upcoming opponents to devise a match strategy, choose the starting lineup and substitutes, and set team tactics, formation, and style of play.
They will be simulated within the UI, and you will be able to watch the game actions and results that follow one another. You will be able to advance through the agenda, view it, and choose whether to skip the simulation or not. You will also receive real-time updates during matches, including key events and player performances.
Key features already implemented
Players- 10 million rugby players generated with 35 unique characteristics
- Management of the player transfer market, sign contracts with their salary and duration
- Players change their skills over the years and with the present infrastructure and staff
- Players retire due to injury or age limit
Youth Players
- Find talented players around the world through your staff
- Youth Players retire due to injury
- Develop the skills of young players in the club's facilities: youth academy, training camps, gym and infirmary
Board
- Receive messages from the Board on Club activities
- Beware of the Board's level of approval not to be fired
Fans
- Be careful about the level of approval of the fans in order not to be sacked by the Board for under-performance of our team
Staff
- 1 million rugby staff members generated with unique characteristics
- Hire the right staff members to increase the competitiveness of your team
Teams
- 300 clubs generated per new game with players, staff and youth team
- Clubs evolve over the years making the sporting years more competitive
Bank
- Apply for loans to have financial resources to invest in the club
Stock Exchange
- Buy and sell shares to improve the club's financial resources
Facilities
- Stadium where you can increase the number of seats available to accumulate money with tickets
- Youth academy to find and train talented young players
- Infirmary to prevent and treat player injuries
- Gym to improve players' physical skills
- Merchandising shop where you can sell your club products
- Training camps to improve players' skills
Championships
- Generation and simulation of a League A championship, with play-offs and play-outs
- Generation and simulation of a League B championship, with play-offs and play-outs
Cups
- Generation and simulation of a League Cup
- Generation and simulation of a European Cup
- Generation and simulation of a European Cup
News
- News about League B matches
- News about retirement, increase and/or decrease of players' overall
- News about the retirement, increase and/or decrease of the overall of young players
- Merchandising news
- Club infrastructure news
Match simulation
The match is simulated using mathematical models obtained from real matches.