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Every journey in Windward is unique. Generate a world that is yours alone, filled with dynamic towns, unpredictable encounters, and a growing network of trade and conflict. As you sail further from your starting point, the challenges intensify, but so do the rewards. Pirates lurk in uncharted waters, and the AI, bound by the same rules as you, must explore and adapt just as you do.
Windward is designed for both solo and cooperative play. While you can sail alone, the experience truly comes alive with friends. Work together to expand your influence, take on dangerous foes, and build a thriving faction. As your reputation grows, friendly AI may even choose to follow and assist you in your adventures.
Your ship is your lifeline, and choosing the right one matters. Fast Schooners are ideal for exploration, while massive Ships of the Line bring unmatched firepower to battle. As towns prosper through trade and questing, they offer new upgrades and more powerful ships, allowing you to adapt to the ever-changing world.
How you shape your journey is entirely up to you. Fight off pirates, trade with growing towns, take on quests, or simply explore the open waters. Towns will respond to your actions, growing as you supply their needs. Build a fearsome reputation, and the AI will take notice—some will challenge you, while others will choose to stay out of your way.
Set sail and carve your path in a world that evolves with you.
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대항해시대를 생각하고 이 게임을 구입 한다면 말리고 싶다.. 나 역시 대항해시대를 생각하고 이 게임을 구매했지만, 대항의 무역 이라거나 모험등은 없다. 오로지 해적 해적 해적. 랩이 높은 해적 낮은 해적. 래밸업도 해적소탕, 돈벌이도 해적소탕 추후 패치로 무역 시스템 개선과, 퀘스트 보상 강화등이 심각히 필요해 보인다. 이런 아쉬운 점들만 보완 한다면, 1치킨 값에 괜찮은 게임이 될것 같다. 그리고 다양한 범선과, 각 함급들의 고유성을 부여해 주었으면 한다.