Path to Serenity
Path to Serenity
Ludus Pax Studios
2025년 6월 16일
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출시일: 2025년 6월 16일
개발사: Ludus Pax Studios
퍼블리셔: Ludus Pax Studios
플랫폼: Windows
출시 가격: 4,500 원
장르: 어드벤처, 캐주얼, 인디, 시뮬레이션

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Path to Serenity

Guide Jim on a heartfelt journey to find peace and purpose beyond his life struggles. In Path to Serenity, a cosy walking simulator, explore beautifully crafted levels filled with interactive elements, soothing music, and calming sounds. Can a new path bring him serenity?

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Safe in our world - Path to Serenity

Story Game Mode:

Path to Serenity is a cozy walking simulator that takes players on a heartfelt journey in the shoes of Jim, a man torn between career ambitions and the family he’s drifting away from. As the pressures of work mount, he realises he’s losing more than he’s gaining. Guided by his aunt Didi’s advice, an unexpected trip leads him to her cabin—where he may finally rediscover the path he was meant to follow.

Relaxation Mode:

In this mode, you can simply explore the forest level at your own pace, taking in the ambient sounds and calming music. Wander through the areas Jim once explored, now quiet and peaceful. There are no objectives—just walking, unwinding, and enjoying the atmosphere.

I hope this mode offers you a happy place to relax and recharge.

Calm, exploration and relaxing experience

Overall objective & length:

Path to Serenity is a short, calming experience with no dangers, timers, or difficulty. Players can explore at their own pace, guiding Jim on his journey of self-discovery.

The game is approximately one hour long and can be completed in a single sitting or at a relaxed pace over time. With soothing music, nice crafted levels, ambient soundscapes, and peaceful areas to pause and reflect, both Jim and players can find a sense of calm.

Storytelling through colour:
The story unfolds through colour, reflecting Jim’s emotions—melancholic blues at home, dull grays in his joyless office, and increasingly vibrant tones as he embraces a new path in the forest.

Story Progression & Interaction:
Players help Jim by completing simple tasks like making lunch, doing chores, and interacting with colleagues. The story is further enriched through interactive elements scattered throughout the world, as well as dialogue with NPCs.

About my studio project and me:

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